Modding Help Modding Big Craftables via XNB files

Discussion in 'Mods' started by FruitRobot, Mar 11, 2016.

  1. FruitRobot

    FruitRobot Void-Bound Voyager

    I wish to know if its possible, and if so how, to modify crafted machines such as Charcoal Kilns or Seed Makers to change the amount they output, but only through XNB files (or rather without using an API)

    I've looked through BigCraftablesInformation.xnb and can't make heads or tails of it, and I doubt editing it would accomplish anything anyway really.

    Thank you in advance for any replies.
     

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