is if possible to script the mods in python rather than lua? From my experience python is easier and more efficient. If starbound can be modded in it, I'd be very appreciative if one would tell me how.
Oh that's simple. Just build a python interpreter in LUA But no, the base engine isn't going to support that any other way. BTW there is a (wip) mod that adds in-game LUA consoles.
It seems ironic that a non moderator would report this but, please no one word posts, I'm trying to keep you out of trouble.