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Server Help Migrating Player-Host (Steam direct) server to dedicated?

Discussion in 'Multiplayer' started by CanadianVice, Aug 13, 2016.

  1. CanadianVice

    CanadianVice Intergalactic Tourist

    Is there a way to migrate a client-hosted (the steam --> join) version of a server to a dedicated server using the actual server program?

    I've tried copying over the universe files and running the server on a fresh config, but it always errors out like so:

    [14:03:13.037] [Info] Root: Preparing Root...
    [14:03:13.039] [Info] Root: Done preparing Root.
    [14:03:13.041] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [14:03:13.042] [Info] Root: Loaded Configuration in 0.000335508 seconds
    [14:03:13.288] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [14:03:13.290] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [14:03:13.292] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [14:03:13.294] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [14:03:13.295] [Info] Loading assets from: '..\assets\packed.pak'
    [14:03:13.627] [Info] Loading assets from: '..\assets\user'
    [14:03:14.394] [Info] Assets digest is 835de2a06240fd303c5cfc854388f3b67407dac8e006f903343715672b0705a3
    [14:03:14.395] [Info] Root: Loaded Assets in 1.35483 seconds
    [14:03:14.400] [Info] Root: Loaded NameGenerator in 1.35624 seconds
    [14:03:14.491] [Info] Root: Loaded PlantDatabase in 0.0895623 seconds
    [14:03:14.613] [Info] Root: Loaded ObjectDatabase in 0.216373 seconds
    [14:03:14.716] [Info] Root: Loaded MonsterDatabase in 0.101986 seconds
    [14:03:14.748] [Info] Root: Loaded NpcDatabase in 0.0305867 seconds
    [14:03:14.750] [Info] Root: Loaded StagehandDatabase in 0.000571629 seconds
    [14:03:14.753] [Info] Root: Loaded VehicleDatabase in 0.00167031 seconds
    [14:03:14.757] [Info] Root: Loaded PlayerFactory in 0.00261329 seconds
    [14:03:14.814] [Info] Root: Loaded ProjectileDatabase in 0.321188 seconds
    [14:03:14.816] [Info] Root: Loaded VersioningDatabase in 0.000731251 seconds
    [14:03:14.818] [Info] Root: Loaded EntityFactory in 0.0590247 seconds
    [14:03:14.870] [Info] Root: Loaded ParticleDatabase in 0.0501253 seconds
    [14:03:14.874] [Info] Root: Loaded ImageMetadataDatabase in 1.11434e-05 seconds
    [14:03:15.065] [Info] Root: Loaded MaterialDatabase in 0.246446 seconds
    [14:03:15.072] [Info] Root: Loaded TerrainDatabase in 0.00483656 seconds
    [14:03:15.098] [Info] Root: Loaded BiomeDatabase in 0.0241698 seconds
    [14:03:15.100] [Info] Root: Loaded LiquidsDatabase in 0.000578857 seconds
    [14:03:15.107] [Info] Root: Loaded StatusEffectDatabase in 0.0061048 seconds
    [14:03:15.202] [Info] Root: Loaded DamageDatabase in 0.0929936 seconds
    [14:03:15.207] [Info] Root: Loaded EffectSourceDatabase in 0.00459381 seconds
    [14:03:15.212] [Info] Root: Loaded FunctionDatabase in 0.00266148 seconds
    [14:03:15.233] [Info] Root: Loaded TreasureDatabase in 0.0190053 seconds
    [14:03:15.430] [Info] Root: Loaded DungeonDefinitions in 0.196439 seconds
    [14:03:15.432] [Info] Root: Loaded TilesetDatabase in 3.91527e-05 seconds
    [14:03:15.435] [Info] Root: Loaded StatisticsDatabase in 0.00175555 seconds
    [14:03:15.437] [Info] Root: Loaded EmoteProcessor in 6.17407e-05 seconds
    [14:03:15.444] [Info] Root: Loaded SpeciesDatabase in 0.00505581 seconds
    [14:03:15.457] [Info] Root: Loaded QuestTemplateDatabase in 0.0114308 seconds
    [14:03:15.459] [Info] Root: Loaded AiDatabase in 0.00129113 seconds
    [14:03:15.461] [Info] Root: Loaded TechDatabase in 0.000729444 seconds
    [14:03:15.467] [Info] Root: Loaded CodexDatabase in 0.00414326 seconds
    [14:03:15.530] [Info] Root: Loaded BehaviorDatabase in 0.0617254 seconds
    [14:03:15.534] [Info] Root: Loaded DanceDatabase in 0.00234555 seconds
    [14:03:15.541] [Info] Root: Loaded SpawnTypeDatabase in 0.00556901 seconds
    [14:03:15.545] [Info] Root: Loaded RadioMessageDatabase in 0.00240548 seconds
    [14:03:16.806] [Info] Root: Loaded ItemDatabase in 1.99056 seconds
    [14:03:16.883] [Info] Server Version 1.0.5 (windows x86_64) Source ID: 7d4a2bbba04d43bd7f43f0ca940db23b2187edc1 Protocol: 724
    [14:03:16.885] [Info] UniverseServer: Acquiring universe lock file
    [14:03:16.894] [Info] Root: Shutting down Root
    [14:03:16.897] [Info] Root: Writing runtime configuration to '..\storage\starbound_server.config'
    [14:03:17.087] [Error] Fatal Exception caught: (DBException) Device is not a valid BTreeDatabase file
    [0] 7ff678ec4b83
    [1] 7ff678ec38ae
    [2] 7ff678e3db6b
    [3] 7ff678e44a1f
    [4] 7ff678f34d9d
    [5] 7ff6792c3f96
    [6] 7ff6792c7a29
    [7] 7ff678e10ab8
    [8] 7ff678e11a0d
    [9] 7ff67955e305
    [10] 7ff80d548102 BaseThreadInitThunk
    [11] 7ff80f4bc5b4 RtlUserThreadStart
    Caught at:
    [0] 7ff678ec4b83
    [1] 7ff678ec5144
    [2] 7ff679560f8f
    [3] 7ff8052dc220 _C_specific_handler
    [4] 7ff8052d29b2 _FrameUnwindFilter
    [5] 7ff80f5090e3 RtlCaptureContext
    [6] 7ff678e11a0d
    [7] 7ff67955e305
    [8] 7ff80d548102 BaseThreadInitThunk
    [9] 7ff80f4bc5b4 RtlUserThreadStart

    This is both on 32x and 64x dedicated server. We'd like to be able to switch to dedicated without restarting all our progress. Please assist.
     
    Last edited: Aug 14, 2016
  2. CanadianVice

    CanadianVice Intergalactic Tourist

    Any help? Is this simply not possible at present? Am I perhaps not moving the right files?

    Volume in drive E is Games
    Volume Serial Number is 668E-72E2

    Directory of E:\Steam\steamapps\common\Starbound\storage\universe

    2016-08-14 02:03 PM <DIR> .
    2016-08-14 02:03 PM <DIR> ..
    2016-08-13 05:09 PM 296 1ccb0804046248f693741a94370d0343.clientcontext
    2016-08-13 05:09 PM 1,362,944 34456561_50544016_-24801370_6_5.world
    2016-08-13 05:09 PM 1,627,648 universe.chunks
    2016-08-13 05:09 PM 135 universe.dat
    4 File(s) 2,991,023 bytes
    2 Dir(s) 27,019,538,432 bytes free

    These were copied from my friend's computer, as he hosted the steam "version" of the server.
     

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