Modding Help Matter Manipulator gone?

Discussion in 'Starbound Modding' started by TehLonelyDonut, Dec 14, 2013.

  1. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    I'm a noob at modding, and I screwed up majorly.

    I tried to change the basic manipulator to have stupid mining speed, by adding " "tileDamage" : 50.0," to the beamaxe code, and upon booting up my save, the matter manipulator won't equip, and its hotbar icon is a green cube.

    Any way to fix? I've tried verifying the game cache, and I've poked around some Google searches.
     
  2. tifel100

    tifel100 Void-Bound Voyager

    Start a new character and check if that one has a green cube instead of it too. If it does, you probably made a mistake somewhere, and put the tile damage too high.
     
  3. Ladikan

    Ladikan Void-Bound Voyager

    This "Green Cube" you speak of is probably a Perfectly Generic Item, which is obtained by screwing with the item Identification. I doubt the tile damage is too high, as i've set the matter manipulator's tiledamage to over 9000. Try reviewing your edits of the Matter Manipulator item data, and check to see if you maybe changed the item title to something different. Also, if the problem persists, please do not hesitate to post the code that you edited maybe somewhere below, as some people can check it for errors.
     
  4. tifel100

    tifel100 Void-Bound Voyager

    I know the cube is that, but it's tooo long for a name :rofl:
     
  5. Manntooth

    Manntooth Space Spelunker

  6. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    {
    "itemName" : "beamaxe",
    "inventoryIcon" : "gravgunicon.png",
    "dropCollision" : [-4.0, -3.0, 4.0, 3.0],
    "rarity" : "Legendary",
    "maxStack" : 1,
    "description" : "Manipulates anything that matters.",
    "shortdescription" : "Matter Manipulator",
    "largeImage" : "gravgunlarge.png",
    "inspectionKind" : "tool",
    "category" : "Tool",
    "fireTime" : 0.25,
    "blockRadius" : 2,
    "altBlockRadius" : 1,
    "twoHanded" : true,
    "critical" : true,
    "strikeSound" : "/sfx/tools/pickaxe_hit.wav",

    "image" : "/humanoid/any/gravgun1.png",
    "endImages" : [ "/humanoid/any/ball.png", "/humanoid/any/tileglow.png", "/humanoid/any/4tileglow.png" ],
    "handPosition" : [-2, 0],
    "firePosition" : [5, 0],
    "segmentsPerUnit" : 1,
    "nearControlPointElasticity" : 0.1,
    "farControlPointElasticity" : 0.9,
    "nearControlPointDistance" : 0.9,
    "targetSegmentRun" : 1,
    "innerBrightnessScale" : 20,
    "firstStripeThickness" : 0.2,
    "secondStripeThickness" : 0.05,
    "minBeamWidth" : 1,
    "maxBeamWidth" : 5,
    "maxBeamJitter" : 0.06,
    "minBeamJitter" : 0.0,
    "minBeamTrans" : 0.1,
    "maxBeamTrans" : 0.4,
    "minBeamLines" : 1,
    "maxBeamLines" : 5,
    "tileDamage" : 50.0,
    }

    Any problems? The JSON parser said that "}" was an unexpected token.
     
  7. tifel100

    tifel100 Void-Bound Voyager

     
    Manntooth likes this.
  8. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    With or without the comma, it's still a generic object.
    The Christing thing doesn't even have the fast mining speed when loaded with a new character.
     
    Last edited: Dec 15, 2013
  9. Manntooth

    Manntooth Space Spelunker

    Have you tried creating a new character after you removed the comma?
     
  10. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    Yes, it still had the same destruction speed.
     
  11. Manntooth

    Manntooth Space Spelunker

    Just a stab in the dark here, try replacing your "tileDamage" line with this:

    "durability" : 7500,
    "durabilityPerUse" : 0,
    "tileDamage" : 50.0,
    "tileDamageBlunted" : 50.0

    You can also increase the blockRadius value from 2 to 4 to get a 4X4 grid.

    EDIT: nm, that won't work see http://community.playstarbound.com/index.php?threads/matter-manipulator-damage.52798/

    Try changing the "fireTime" to 0.001.
     
    Last edited: Dec 15, 2013
    TehLonelyDonut likes this.
  12. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    I'll give it a go. Thanks for trying to help out so much. :D
     
  13. TehLonelyDonut

    TehLonelyDonut Scruffy Nerf-Herder

    I LOVE YOU SO MUCH.
    THANK YOU!
    :D:D:D::D:D:D:D:D:D:D:D:D::D:D:D:AZS:?FDA<L:FM<we
     
    Manntooth likes this.

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