I know you have to edit the .monstertype files for them and add in a capture hp, but aside from that I'm pretty much clueless >.>
There also is this: in tinyquadrupleed.monstertype Code: "baseParameters" : { "scripts" : [ "/monsters/ground/groundMonster.lua", "/monsters/stateMachine.lua", "/monsters/util.lua", "/monsters/vec2.lua", "/monsters/ground/aggressState.lua", "/monsters/ground/captiveState.lua", <<<<<<<<< "/monsters/ground/grazeState.lua", "/monsters/ground/knockoutState.lua", "/monsters/ground/wanderState.lua" ], and in quadruped.monstertype Code: "baseParameters" : { "scripts" : [ "/monsters/ground/groundMonster.lua", "/monsters/stateMachine.lua", "/monsters/util.lua", "/monsters/vec2.lua", "/monsters/ground/aggressState.lua", "/monsters/ground/grazeState.lua", "/monsters/ground/knockoutState.lua", "/monsters/ground/wanderState.lua" ],