Modding Help Item IDs

Discussion in 'Mod Releases & Modding Help' started by Silverforte, Dec 20, 2013.

Modding Help Item IDs

  1. Silverforte

    Silverforte Existential Complex

    Is there a list somewhere with all the game's item/material IDs?
     
    • Eathed

      Eathed Industrial Terraformer

    • tifel100

      tifel100 Void-Bound Voyager

      Most things in the game are not defined by an ID, as in numbers, the itemname/objectname is the "Primary Key".
       
      • Silverforte

        Silverforte Existential Complex

        Block materials are identified by an ID. I'm trying to make a new block tile which is a recolor of castlewalls1 but I can't figure out how to get it to appear in-game. I've modded other items like custom torches and grenades but this is where I'm stumped.

        "materialId" : 122,

        122 is the id for castlewalls1. The block shows up as generic which indicates a missing image but all the files are in place. This leads me to think the ID is the problem.
         
        • Westeller

          Westeller Space Penguin Leader

          Does the log have anything to say about it?
           
          • tifel100

            tifel100 Void-Bound Voyager

            Well, every materialid has to be unique, so make it something a bigger than 200, so it dooesn't conlict, and make sure it matches in the item's file and the material's file.
             
            • Silverforte

              Silverforte Existential Complex

              Does it matter what number I make it? Could it technically be 4000?
               
              • Eathed

                Eathed Industrial Terraformer

                If 4000 is unique, it should be fine to use. I'm sure there's a cap, but 4000 is probably below it.
                 
                • Silverforte

                  Silverforte Existential Complex

                  Thanks for the help.
                   
                  • tifel100

                    tifel100 Void-Bound Voyager

                    I think it can be. I think it's only use is to match the .matitem to the .material
                     
                    • vernadead

                      vernadead Star Wrangler

                      I don't think there is a max, curious if non numericals would work ei material id a1b2c3
                       
                      • Kynan_The_Novakid

                        Kynan_The_Novakid Space Hobo

                        Anyone have the ID ore correct keyword for unrefined wood? Not many trees on my planets anymore, and /spawnitem unrefined wood gives me the generic item. help!
                        -- Double-post merged, Apr 29, 2015 --
                        Or* not ore sorry
                         
                        • Kayuko

                          Kayuko Existential Complex

                          fullwood1 / fullwood2
                           
                          • xxswatelitexx

                            xxswatelitexx More like Sweat Elite Forum Moderator

                            http://starbounditems.herokuapp.com
                             

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