Hello. Just got into starbound modding. I made a simple little mod which adds some craftable objects. The amount of objects and recipes is small (read: currently four objects w/recipes) and I already have a lot of code duplication (four doors = four object files). So, I was wondering, is there a way to create templated/generic objects/recipes? What I'd like to do is e.g. define a door only once and then just use different textures (and maybe sounds) to skin/theme the object without having to write a new full definition for each variant. Similarly with recipes: I'd like to turn <ore> and <ingot> and darkwoodmaterial into the specific <ore>_<ingot>_door, e.g. iron ore + iron ingot + darkwoodmaterial => ironore_ironingot_door.