Ideas for player-made missions

Discussion in 'Other' started by Lasercat77, Mar 3, 2012.

  1. Lasercat77

    Lasercat77 Pangalactic Porcupine

    In player made missions there could be items laying around that you set,like the gear in super metroid or relics in castlevania,and the option to replace the inventory with other items for the entire mission,so no worrying about people cheating to get weapons/vehicles/other stuff using the map that gives you certain items. Some terraria users made maps that give you items like the dirt rod,but there was no way to keep them from cheating and taking said items so they don't have to buy/earn them.
     
  2. GigaNova

    GigaNova Cosmic Narwhal

    They wrote about that earlier.

    Building and Crafting -

    Items will have blueprints that are discovered, or learned from npcs. Reverse engineering has been suggested by fans and the devs seemed interested, but nothing official has been set in stone.
    Fully alterable terrain, and mining will be in the game, and so will block-by-block construction.
    A player owned UFO that will allow large scale terrain manipulation/terraforming as been discussed.
    Many buildings and complex constructions will be placeable as pre-constructed objects, an example given was a weather station.
    Tech trees in the research lab on the space station will help you work toward building high end things, like vehicles, mechs, etc.
    Possibility of a wiring system, and an in game editor that will allow for custom created missions to have your friends play (Most likely a post release addition.).
     
  3. Lasercat77

    Lasercat77 Pangalactic Porcupine

    no,if you would READ THE POST you would see that i know that that'll be in there,and it's something to add on to it. >.<
     

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