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High Priority Optimization. FEEDBACK FOR DEVS

Discussion in 'Starbound Discussion' started by Gothraga, Sep 2, 2015.

  1. Gothraga

    Gothraga Void-Bound Voyager

    Found this on Steam Forum and i have Experienced this my self.

    -------------------------------------------------------------------------
    Steam Name DaedaeRE 9/2/2015
    Am I the only one with performance problems?
    I may not have the best hardware available but I'm pretty sure that it should be more than enough for a game like starbound. But for some reason there are areas in which I get pretty annoying to incredible devasting performance problems.
    One example is the sewer/poop/Nougat underground biome. I couldn't even get down the first ladder because the fps fell down to like...well it felt like 4-6 frames per second. I can play games like Skyrim or Payday 2 without a problem at max settings. I know those games aren't the best example for a hardware stressing benchmark today but...It should REALLY be enoguh for Starbound, no?

    Can anyone help me or maybe tell me that the devs are working on it? Because I would really like to play the game. But in some areas it just don't make sense to even try.
    -------------------------------------------------------------------------
    Next 2 post's report Same FPS lag.
    ________________________________________
    Steam Name CrunchyBiscuit Same thread

    Yes, performance often drops to appalling levels.

    Processor: AMD Phenom II x4 3800MHz
    RAM: 4GB Kingston HyperX 1333MHz 7-7-7-20
    Videocard: AMD Radeon HD6950 2GB
    Motherboard: Asus M4A88T-M
    Sound: Onboard VIA HD Audio
    Operating System: Windows 7 Ultimate 64-bit
    Display: Dell 2209WA
    Input: Logitech G400s mouse (1000Hz), generic keyboard
    Storage: Western Digital Caviar Blue 7200 RPM 1TB
    ----------------------------------------------------------------------------------

    I have Tested this and found it to be True when FPS Crashes.

    Steam Name Kitsune Same thread
    I have found that switching between windowed mode and fullscreen or back helps when fps crashes. No idea why or what the overall issue is but I have an Alienware 15 gaming laptop and can run games like Ark: Survival Evolved on Epic so it's not your rig, it's just that it's an early access game and has issues.
    ----------------------------------------------------------------------------------


    This is a Critical Issue. if i find any more info i will bring it to your attention.

    My system stats are
    AMD Athlon II x2 260 3.4 Ghz
    4 GB Ram
    Asus Nvida 550 TI Video card
    Mother bord: Gigabyte M68MT -SP2
    Windows 10
    Western Digital 512 GB Standard HD

    If you are Experiencing This Post you'r system Spec's
    If you are NOT experanceing this POST You'r System Spec's.
    The More info the better.


    Much respect
    Gothraga


     
  2. Jerln

    Jerln Oxygen Tank

    I'd guess that the problems are caused by the complete lack of optimization. Nothing can be done about that until after they've finished implementing some of the more important things, since they would otherwise have to optimize it again every time they changed something.
     
  3. lazarus78

    lazarus78 The Waste of Time

    It doesn't help that the CPUs listed in those specs are a bit dated.


    Ive had a hunch about AMD systems having poor performance however. This only adds to that theory.
     
    Last edited: Sep 2, 2015
  4. Old bit in a new thread. Optimization will never be high priority while there is still feature development happening. We're looking at a round of optimization happening before the 1.0 release, but until then you'll just have to live with the slowdowns.
     
  5. Garfield67

    Garfield67 Sandwich Man

    I keep hearing people say this, but it's not exactly true. ChuckleFish keep saying they're almost done with the core of the game, and the things that are going to remain in the game can be optimized. You don't over optimize during development, for sure, but you do run benchmarks and make sure your game isn't so top heavy it topples over on testing machines.
     
  6. lazarus78

    lazarus78 The Waste of Time

    I think the issue stems more from CPU design. I've noticed the vast majority of people with performance issues have an AMD system. Couple this with the simple fact that AMD cpus are not as good with single core processing as Intel, which would explain why so many with AMDs are having issues.

    If this is indeed the case, then I don't think there is a whole lot CF can do. Even once optimizations are done, Starbound could suffer from performance hits regardless.
     
  7. khalismur

    khalismur Big Damn Hero

    I experience worse performance after Pleased Giraffe than with previous updates as well. Low FPS even when using the nVidia card

    Here is the (cut) output from inxi -F:

    Kernel: 4.1.6-1-MANJARO x86_64 (64 bit) Desktop: Xfce 4.12.3
    Distro: ManjaroLinux 0.8.13.1 Ascella
    CPU: Dual core Intel Core i7-4510U (-HT-MCP-) cache: 4096 KB
    Graphics: Card-1: Intel Haswell-ULT Integrated Graphics Controller
    Card-2: NVIDIA GM108M [GeForce 840M]
    Display Server: X.Org 1.17.2 driver: intel Resolution: 1920x1080@60.00hz
    GLX Renderer: Mesa DRI Intel Haswell Mobile GLX Version: 3.0 Mesa 10.6.5
    Audio: Card-1 Intel 8 Series HD Audio Controller driver: snd_hda_intel Sound: ALSA v: k4.1.6-1-MANJARO
    Card-2 Intel Haswell-ULT HD Audio Controller driver: snd_hda_intel
     
  8. lazarus78

    lazarus78 The Waste of Time

    CPU is fairly weak. Is your laptop switching over to the 840M when you run Starbound?
     
  9. Garfield67

    Garfield67 Sandwich Man

    I agree that AMD cpus haven't been on par with Intel's for the past few years, but they're not so far behind that they can't run games. People are playing pretty high end games on these things without issue. The issue is with the code, it's apparently written so inefficiently that only the latest and greatest CPUs can handle 2D mostly non-rotated sprites. Even then... I have an Intel chip, i5, quad core, only a few years old now and I have problems, I was having major problems when I installed the game years ago.

    This isn't a hardware problem, it's a software problem.
     
  10. lazarus78

    lazarus78 The Waste of Time

    Never said they couldn't run games. Clearly they can, otherwise they wouldn't be doing so well.

    My comments were about the design of the CPUs causing them to under perform in areas where Intel CPUs excell. In this case, the common denominator ive seen is that most performance issues stem mainly from those running an AMD system. There are many reasons why a system of any type would have performance problems.

    And for the record, I've run the game on various systems ranging from Core 2 to current gen i5 with no issues. I don't use AMD, so I am unable to verify much of anything, however. I can only report my observations.
     
  11. Garfield67

    Garfield67 Sandwich Man

    You just seem to be saying that it's a hardware problem and CF shouldn't have to deal with it. I'm saying that whatever the problem is, it's on CF to do baseline support. When you're releasing for PC, particularly for all the major OS's, then you don't just leave some group of people high and dry... or if you do you get a rep for being an asshole of a company. This isn't obscure hardware.

    I have problems and I have an Intel chip. Last time I tried to install it on my laptop (Intel, but older than what I have on my desktop) the game just wasn't having any of it, though I haven't tried with with latest build.
     
  12. lazarus78

    lazarus78 The Waste of Time

    If it is a hardware problem, then there's nothing CF can do...

    Your problem may not be the same as those with AMD. Similar simptoms =/= same problem
     
  13. Garfield67

    Garfield67 Sandwich Man

    But it's not a hardware problem... it's a badly written code problem. If people who can play the latest AAA titles are having a problem running this game then it's the game that's causing problems, not their CPU.

    Look at this from a reddit thread:
    That's bad code.
     
  14. The | Suit

    The | Suit Agent S. Forum Moderator

    For some reason AMD systems seem to be having an issue - they are aware of it.
     
  15. lazarus78

    lazarus78 The Waste of Time

    That is, for now, an isolated issue. It is not commonplace to have such an issue, so you can't really lump it with general performance problems.
     
  16. Oberic

    Oberic Spaceman Spiff

    I actually don't see a ton of performance drops on 64-bit openGL. But I haven't found a poop area recently.

    I do get the normal performance drops, such as at the outpost or a large colony/dungeon/etc.
    But not random unexplainable FPS drops, usually. If I do get any it's because I tried to travel too fast and the game needs to catch up.

    I don't really know my system specs, it's a laptop I bought from somebody for $250, sounds bad, but it's a definite upgrade to the one I had.
     
  17. GeneralM13

    GeneralM13 Scruffy Nerf-Herder

    BETA is for testing a game, to see if it runs and everything works right? How can one test a game if the FPS struggles to get above 15 when it rains on a planet, Purely because the game REFUSES to use the hardware it gets?

    Just check the shiny Screenshots i made:
    http://community.playstarbound.com/...tarbound-not-fully-utilizing-hardware.103585/


    I am running:
    AMD 1100T (Phenom II X6)
    8GB RAM DDR3
    NVIDIA GTX 580

    and all i get is roughly 40 FPS on my ship
    around 35-40 FPS on planets (when standing still)
    15 FPS when it rains (still standing still)
    and let's just not even start on the outpost..........

    I know this game is in BETA, but i repeat, BETA's are for testing and i consider low FPS a gamebreaker, i cannot even test this game properly right now.
     
  18. lazarus78

    lazarus78 The Waste of Time

    Part of testing is resolving performance issues.

    And if there is indeed an issue specifically with AMD processors, as I suspect, then there is likely little chucklefish can do. AMD and Intel CPUs work in fundamentally different ways, and it could be that fundamental difference is causing the performance issue you and some others are having.
     
  19. Apex-prey

    Apex-prey Astral Cartographer

    mine droped and crashed in a poop/sewer biome
     
  20. NiamhNyx

    NiamhNyx Phantasmal Quasar

    I have an AMD A8-5500 3200mhz with integrated HD Radeon graphics
    8GB ram on windows 10 64 bit,
    My fps averages 50-60. Only time my fps drops is when its raining heavy in an NPC town, and it only drops to around 30.
    Not to bad for little optimization if you ask me.
     

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