I have my mod all set with a new crafting table and items, but how do I make it so when someone else downloads the mod they don't have to go to their player.config and type in all my new recipes? I want them to just be able to add the mod to their folder and edit only the bootstrapper... or even remove having to edit the bootstrapper if possible (my friends an idiot)
You didn't have to make another thread just so you can call your friend an idiot , it's just the new version changed it. in your /mods folder, put another player.config a copy of the default 1, and add your recipes to it.
Introduce a smelting recipe that smelts any vanilla item to either a custom item or just your new crafting table. Then include this in yourcraftingtable.object: Code: "learnBlueprintsOnPickup" : [ "item1", "item2", "item3", "item4" ], Make sure to only have a comma after all items except the last one in the list, as I've done here as well.
Perhaps this may be of interest to you: http://community.playstarbound.com/index.php?resources/the-tabula-rasa.114/ It allows you to add content that is created by the tabula rasa. It requires the users of your mod to have the tabula rasa installed though.
You could write a script that downloaders would be required to run that would make the changes to the player.config or bootstrap.ini for them. Edit: You could also just edit hunting drops and treasure pools instead. If you make the blueprint for your item appear in treasure pools you won't have to edit the player.config