RP Halo: Beyond the Rim

Discussion in 'Role Playing' started by Dragonclaw, Nov 2, 2016.

  1. HunterC1998

    HunterC1998 Cosmos Killer

    "Don't waste these shells, we are only gonna piss them off, Vistar...We need some forerunner help, and you're the one for it!"
     
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  2. Dragonclaw

    Dragonclaw Supernova

    You start up the cannon again, but not soon enough to take out all the ships. 2 begin their descent while one explodes in a massive purple-y fireball. As for the Knights... no guarantee they won't attack you...

    You watch as one of the cruisers becomes a brilliant fireball for a few seconds as the cannon fires.
     
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  3. HunterC1998

    HunterC1998 Cosmos Killer

    "Screw it.." He fires on a descending ship, why not..
     
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  4. Dragonclaw

    Dragonclaw Supernova

    It bounces off again.
     
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  5. HunterC1998

    HunterC1998 Cosmos Killer

    "Well sheeeeit.."
     
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  6. Dragonclaw

    Dragonclaw Supernova

    "Yup. This isn't good."
     
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  7. Arra

    Arra The End of Time

    " Brez. Can you get us a knight? "

    " On it. "
    Brez tries to hard lock a Knight into a state where it recognizes Vistar and his buddies as allies, Vistar preps to try and warp the Knights onto the covenant lead-ship
     
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  8. Firebird Zoom

    Firebird Zoom Oxygen Tank

    "Vistar, can't you do something?"
     
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  9. Dragonclaw

    Dragonclaw Supernova

    You get a Knight to become non-hostile to you, but it gets warped into what must've been a hangar or something since it gets destroyed in under a minute.
     
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  10. Arra

    Arra The End of Time

    Vistar just groans.....He forgot to warp that one here....he looks around....there has to be some spares, right?
     
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  11. Dragonclaw

    Dragonclaw Supernova

    A few spares, put probably not enough to take a ship.
     
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  12. Arra

    Arra The End of Time

    Okay...Brez tries to get all of those a hard-lock to Vistar and his friends as non-hostiles...Vistar warps them into the same room he's in, glyph at the ready in case thing go awry
     
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  13. Dragonclaw

    Dragonclaw Supernova

    ((7 IS BUNGIE'S FAVORITE NUMBER!))
    There is one that isn't very friendly, but you are able to take it out quickly. You have 6 Knights now.
     
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  14. Arra

    Arra The End of Time

    Vistar fistpumps, heading off to find where he can warp into the ships... Brez tells the Knights to follow
     
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  15. HunterC1998

    HunterC1998 Cosmos Killer

    "How's it going Vistar?"
     
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  16. Dragonclaw

    Dragonclaw Supernova

    You could try the hangar again. You also have the cargo, most of the halls, quarters, and a few more that are pretty insignificant.
     
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  17. Jirky-Kake

    Jirky-Kake Phantasmal Quasar

    Mie 'Sangam is the first to wake, quickly grabbing at her side where her weapon is normally holstered at, but seeing that there is nothing there, she instead stands up and examines the room she's in.

    Chu 'R Plu is well aware from the headache she's having that they are captured before fully waking up. "Hell..." She cursed in her native language. She just lays there for the time being while watching Mie stand up.
     
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  18. Arra

    Arra The End of Time

    Once Vistar gets to the area he can warp himself and all of the Knights, he does....Hoping to be in medical bay
     
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  19. Dragonclaw

    Dragonclaw Supernova

    ((I don't think they have a medical bag since Elites think it's dishonorable to bleed and not die.))

    You end up warping into the cargo bay, where you catch a few unlucky Jackals off-guard.

    Doesn't look like there's anything you could use. There also isn't anyone around. You do hear some really faint gunfire below you though.
     
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  20. Arra

    Arra The End of Time

    Brez tells the knights to flank the jackals while Vistar rushes them head on. He attacks them with the mêlée configuration of his glyph
     
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