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Discussion in 'Support' started by Cat_Fuzz, Sep 20, 2016.
Lower graphics a bit...
Any developments on the lag front? I just started playing this game and it's beautiful but I find my cursor is very slow, making it pretty unplayable. I've searched around and tried a few things with no success. I tried disabling threaded optimization in my Nvidia properties, I changed Vsync to false in the config file, and I'm playing in windowed mode. Here are my specs:
Asus laptop, Windows 10
Intel Core i7, 2.6 GHZ, (up to 3.1 ODD?)
8 GB RAM
NVIDIA Geforce 820M, 4GB total graphics memory, 2 GB dedicated
There's also a vertical sync option in my Nvidia settings, should I try turning that off?
This game looks amazing, I hope I can get this fixed
Try not playing through steam.
Can you take a look at this thread? http://community.playstarbound.com/...multiplayer-via-steam-framerate-issue.129587/
You may be having this issue. Try turning "Multiplayer via steam" off in the options.
I am experiencing terrible lag/latency which drops me to 8 fps on singleplayer and 4 fps on multiplayer. Not only does the fps drop severely but my character actually moves unbearably slowly. Starts as soon as I join the game, acts just fine on the menu. Here are some of my specs:
AMD FX(tm)-4300 Quad-Core Processor 3.80GHz
8.00 GB RAM
64-bit Operating System, x64-based processor
NVIDIA GeForce GT 720
I cant speak for lag now as i havent played for 3 months but i found that any form of lighting created bad lag. Lighting in terms of those found in populated areas or lights added to a base
Sent from my NX531J using Tapatalk
Okay so if I turn off Multiplay via Steam Friends, everything goes smoothly. Is there any other way I can play a game with on of my friends?
Everytime I try to access the arrowhead in my crate my game freezes. Any suggestions? Just wanted to put you on point dev so you can clean up this amazing game. XboxOne btw.
The game simply crashes on startup now. Wont even load.
I've changed nothing about my system specs.
This is an issue we really want to fix. Can you take a look at this thread and see if you can take the time to help out? http://community.playstarbound.com/...multiplayer-via-steam-framerate-issue.129587/
It would be much appreciated.
Hello, I have been unable to play starbound lately, it starts off fine, then it just begins to frame rate, things take anywhere from 5 secs to up to 15 secs to die, and etc. I run into an invisible wall with no nothing on the other side A LOT.
I can run the Tomb Raider ( 2013 ) with ZERO Absolute Zero lag or anything perfectly.
I would greatly appreciate Any Help.
i don't see how ppl with amazing hardware are getting a lot of lag wen i hav slightly worse hardware and only the occasional fps drop or invisible wall of unloading
but still, this many ppl with a problem, including the amazing hardware ones, this is definitely something with the game
I posted a topic about this a few days ago and I got no replies aside from being referred here. Nothing has helped my problem. The game performs pretty poorly for me (2x zoom framerate never goes above 30), and my minimum specs are well above the recommended on the Steam page. I don't know what the problem is. I've seen my friends run this game on crappy laptops better than on my main computer.
Edit; I do not have the issue with Multiplayer with Steam. Turning it off makes no difference.
I have had a Thread on gog forums Starbound or laggbound, ( no steam ) Medium-low end computer, can run Tomb Raider (2013 ) on low and somewhat medium settings without any lagg.
Yet starbound laggs so badly its almost unplayable. Just in single player. No One has responded to my gog thread for quite a while now............
well, according to the starbound blog, an update was pushed out fixing this
Well, Gog doesn't do anything on the weekends so it'll have to be sometime Monday if they put it out then just to see if the new patch fixes the problem.
Nothing was fixed for me, still getting major framerate drops on grappling hooks and rope that are over extended. Fix it. Screenshot and Video to be coming.
Original Post: http://community.playstarbound.com/threads/grappling-hook-rain-physics-cause-fps-drops.128543/
i for some reason can't send out more than 1 grappling hook
Nope, the big bad lagg problems are still there. Still receiving invisible walls due ti the map not being loaded. Monsters still just standing there not attacking then hop in in the air, or hop forward just to die. Takes up to 10 seconds to collect pixels once the monsters die. What is going on darn it.
Sounds like your CPU is bottlnecking.
The lag being talked about here is performance lag. Your issue doesn't seem the same.