1. Please be advised of a few specific rules and guidelines for this section.

Outdated Drills+ 2.0.1 (Spirited Giraffe)

More drill upgrades past diamond that become faster and more expensive.

  1. Kierran

    Kierran Scruffy Nerf-Herder

    Of course this had to pop up at some point! :D
     
  2. Threule

    Threule Big Damn Hero

    No drill thread is complete without a Gurren Lagann reference
     
  3. Faythe

    Faythe Pangalactic Porcupine

    I love this mod a lot, and wanted to make a small request with the current update. With the Upgraded drills could you do 3 this with them:

    1: Add a second recipe to each upgraded that would let you craft it from a previously upgraded drill? for example an impervium upgraded drill could either use an impervium drill plus processors or an upgraded rubium drill and pixels (so you don't have to farm the processors twice.)

    2: Make the upgraded drills mine 4 squares instead of just 3. I personally find it annoying to have to mine a horizontal shaft twice just to walk through it.

    3: Make the durability increase with the upgraded drills so that you don't have to repair them as often.
     
  4. Progred

    Progred Scruffy Nerf-Herder

    I am actually working on these ideas! I like the pixel idea though! Here's what I'm currently planning on doing. Processors will make it faster, Dragon tooth upgrade will make it mine more blocks, hard plate will make the durability increase. And then in the end there will be something you can do to get one drill with all three. Probably just a recipe, I'll try to have it out within a few days! For now I'm just going to make it compatible with the new version.
     
  5. Progred

    Progred Scruffy Nerf-Herder

  6. Emklotz

    Emklotz Astral Cartographer

    Thanks for your most recent update =)

    I just modified your recent update, so that the TabulaRasa Recipes are not only 1px, but the same costs as they are in the upgrade table.
    For me this is more comfortable than seeing the possibility to buy every drill at any time I want, so I just changed the recipes and uploaded it. So just for whoever likes this edition more, thanks to progred for the great work =)



    Installation works the same way as for the original version.
     
    Progred likes this.
  7. Zentence

    Zentence Void-Bound Voyager

    is it possible to remove Drills+ from Tabula rasa? so i cant just start a new game and go build the best drills there for 1px?
     
  8. Emklotz

    Emklotz Astral Cartographer

    Did u even read my post? lol
     
  9. Zentence

    Zentence Void-Bound Voyager

    actually sorry yeah i did right after xd im sorry xD lol just woke up xD ty for the share :D
     
  10. Emklotz

    Emklotz Astral Cartographer

    Haha yw mate :D
     
  11. Progred

    Progred Scruffy Nerf-Herder

  12. Progred

    Progred Scruffy Nerf-Herder

    Thank you for making this! I was going to get around to it but I figured there are some people who may just want to spawn one in at no cost. As a modder it makes it a lot easier to do that in order to test out the newer additions to the mods. One way I resist the temptation is I make 1 character that is full god mode and tests all the mods, and one that I play vanilla style with all my friends! That way if I want to dig out a whole planet in an hour I just jump onto the god mode guy! :p
     
  13. Emklotz

    Emklotz Astral Cartographer

    Haha yeah I know what you mean, but for me I don't like playing god mode Characters at all and so I don't like having at least the opportunity to do so, so I just limit myself by changing it to the default recipe :p
    I just have to download your updated version and do this again. Will upload this one, too then.
    Was just busy with college/university stuff all day long, so I had no time till now. Will check the modding section, update my own mods and then go for uploading this one =)

    And no problem at all, of course =) I just like to help out as much as I can, since I know how much work it is to mod yourself and keep everything up2date and answering all that questions :p
     
    Progred likes this.
  14. Emklotz

    Emklotz Astral Cartographer

    Ok here we go:

    For anyone who did NOT read the older posts (as usually):

    This version is EXACTLY the same version as Progred's, the only change is, that the drills recipes at tabula rasa are the same as in the Drill Upgrade Table, so they don't cost 1px each

    http://uploaded.net/file/nzu79w90

    All Credits go to Progred for this, many thanks for this great mod and all the fast updates again =)
     
    Progred likes this.
  15. stoxx

    stoxx Master Chief

    hey the 5x5 drills are faster,well when you upgrade it with the processor thing they just digg like 3x3? why is this

    it supposed to be like 6x6 or more resistance or something better no?
     
  16. Progred

    Progred Scruffy Nerf-Herder

    I have the drills set so that the 5x5 drills do less tile damage but dig wider, and the 3by3 processor drills do more tile damage but aren't as wide. It just depends on if the user wish to dig faster or dig wider. After midterms are over I'm going to implement a third type of drill and eventually add the function of combining the three different drills together for one ultimate drill.
     
  17. Progred

    Progred Scruffy Nerf-Herder

  18. Progred

    Progred Scruffy Nerf-Herder

    Progred updated Drills+ with a new update entry:

    Heavy Duty Drills and Modifications!

    Read the rest of this update entry...
     
  19. Twei

    Twei Big Damn Hero

    Huh.... Suddenly, the Drill Upgrade table crashes whenever I try to access the interface. I don't see any changes otherwise, either.

    gonna grab the log once I remember where it is. >_>

    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 7' Protocol: 642
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Initializing SDL Window
    Info: Created initial window 640x360
    Info: Initializing SDL Window
    Info: Re-created window 1920x1003
    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Error: Error loading object file /objects/wired/tabularasa/tabularasa.object: VariantException: No such key in Variant::get("objectName")
    Variant::get(String)
    String Variant::tget<String>(String)
    Variant::getString(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Missing inventoryIcon for quarry_holder, using default
    Info: Done loading Star::Root.
    Info: Writing Star::Configuration to '..\starbound.config'
    Info: Acquiring universe lock file
    Info: UniverseServer: Creating world alpha:-49675760:38200901:-13036982:6
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (4497, 1640)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4448, 1648)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4645, 1653)
    Warn: Failed to place dungeon object: floranscreen2 direction: 0 position: (4682, 1656)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4449, 1659)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4551, 1660)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4539, 1702)
    Warn: Failed to place dungeon object: floranlight direction: 0 position: (4539, 1780)
    Warn: Failed to place dungeon object: floranbonestool direction: 0 position: (4545, 1839)
    Warn: Failed to place dungeon object: sewerflooddoor direction: 0 position: (7930, 1664)
    Warn: Perf: UniverseServer::createWorld millis: 4049
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Info: UniverseServer: Loading ship world received from client <User: Nani>
    Warn: Recovering SimpleDatabase at device: <unnamed temp file>
    Warn: Recovery finished
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Info: UniverseServer: Client 'Nani' <1> (Fifo <0x22fdda50>) connected
    Info: UniverseServer: Loading world db for world sectorx:53119818:22580375:-23168349:3:10
    Warn: Perf: ClientApplication::update millis: 5506
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 5506
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 5619
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Error: Could not load /interface/windowconfig/drillupgradetable.config asset, attempting to use default.
    AssetException: Could not read variant asset /interface/windowconfig/drillupgradetable.config
    caused by: AssetException: No such asset '/interface/windowconfig/drillupgradetable.config'
    Assets::read(String)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    CraftingPane::CraftingPane(weak_ptr<PaneManager>, shared_ptr<WorldClient>, shared_ptr<Player>, function<bool (Pane*)>, Variant, int)
    CraftingInterfaceFactory::eek:penUi(weak_ptr<PaneManager>, shared_ptr<WorldClient>, shared_ptr<Player>, function<bool (Pane*)>, Variant)
    MainInterface::eek:penCraftingWindow(Variant)
    MainInterface::handleInteractAction(InteractAction)
    ClientApplication::updateRunning()
    ClientApplication::update()
    StarApplicationBase::run()
    _SDL_main
    _console_main

    Error: VariantException: No such key in Variant::get("paneLayout")
    Variant::get(String)
    CraftingPane::CraftingPane(weak_ptr<PaneManager>, shared_ptr<WorldClient>, shared_ptr<Player>, function<bool (Pane*)>, Variant, int)
    CraftingInterfaceFactory::eek:penUi(weak_ptr<PaneManager>, shared_ptr<WorldClient>, shared_ptr<Player>, function<bool (Pane*)>, Variant)
    MainInterface::eek:penCraftingWindow(Variant)
    MainInterface::handleInteractAction(InteractAction)
    ClientApplication::updateRunning()
    ClientApplication::update()
    StarApplicationBase::run()
    _SDL_main
    _console_main

    Info: UniverseClient: Client disconnecting...
    Info: UniverseServer: Shutting down ship world for client 'Nani' <1> (Fifo <0x22fdda50>)
    Info: Client received world stop packet, leaving: Removed
    Info: UniverseServer: Client 'Nani' <1> (Fifo <0x22fdda50>) disconnected
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: Application quitting!
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 1844
    Info: [ [ "StarApplicationBase::run.innerLoop", "Cnt#: ", 743, "Sum(ms)", 22638, "Avg", 30, "SAvg", 22, "Min", 15, "Max", 5619, "Last", 1844, "Var(avg,us)", 21310.9, "VMax(ms)", 5604, "Parent", "" ], [ "WorldServerThread::run.sleeping", "Cnt#: ", 693, "Sum(ms)", 10600, "Avg", 15, "SAvg", 2, "Min", 2, "Max", 18, "Last", 8, "Var(avg,us)", 10847, "VMax(ms)", 15, "Parent", "" ], [ "ClientApplication::update", "Cnt#: ", 785, "Sum(ms)", 7234, "Avg", 9, "SAvg", 4, "Min", 0, "Max", 5506, "Last", 111, "Var(avg,us)", 8138.85, "VMax(ms)", 5506, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.update", "Cnt#: ", 784, "Sum(ms)", 7230, "Avg", 9, "SAvg", 4, "Min", 0, "Max", 5506, "Last", 111, "Var(avg,us)", 8149.23, "VMax(ms)", 5506, "Parent", "" ], [ "WorldServerThread::update", "Cnt#: ", 1022, "Sum(ms)", 7194, "Avg", 7, "SAvg", 0, "Min", 0, "Max", 702, "Last", 60, "Var(avg,us)", 7496.09, "VMax(ms)", 662, "Parent", "" ], [ "WorldServerThread::update.worldUpdate", "Cnt#: ", 1018, "Sum(ms)", 7174, "Avg", 7, "SAvg", 0, "Min", 0, "Max", 702, "Last", 60, "Var(avg,us)", 7555.01, "VMax(ms)", 662, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.sleeping", "Cnt#: ", 3567, "Sum(ms)", 6659, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 12, "Last", 1, "Var(avg,us)", 866.835, "VMax(ms)", 11, "Parent", "" ], [ "WorldServer::update", "Cnt#: ", 1023, "Sum(ms)", 6536, "Avg", 6, "SAvg", 0, "Min", 0, "Max", 86, "Last", 60, "Var(avg,us)", 6870.97, "VMax(ms)", 86, "Parent", "" ], [ "UniverseServer::run.innerloop", "Cnt#: ", 63, "Sum(ms)", 6372, "Avg", 101, "SAvg", 100, "Min", 100, "Max", 104, "Last", 101, "Var(avg,us)", 650.794, "VMax(ms)", 3, "Parent", "" ], [ "Assets::loadVariant", "Cnt#: ", 14472, "Sum(ms)", 5863, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 55, "Last", 55, "Var(avg,us)", 405.127, "VMax(ms)", 55, "Parent", "" ], [ "WorldGenerator::prepareTiles", "Cnt#: ", 189, "Sum(ms)", 4971, "Avg", 26, "SAvg", 18, "Min", 17, "Max", 38, "Last", 29, "Var(avg,us)", 7978.84, "VMax(ms)", 20, "Parent", "" ], [ "Assets::loadImage", "Cnt#: ", 9292, "Sum(ms)", 4746, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 164, "Last", 1, "Var(avg,us)", 509.148, "VMax(ms)", 164, "Parent", "" ], [ "UniverseServer::createWorld", "Cnt#: ", 2, "Sum(ms)", 4488, "Avg", 2244, "SAvg", 4034, "Min", 439, "Max", 4049, "Last", 439, "Var(avg,us)", 1.805e+006, "VMax(ms)", 3610, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.render", "Cnt#: ", 742, "Sum(ms)", 3828, "Avg", 5, "SAvg", 5, "Min", 0, "Max", 686, "Last", 7, "Var(avg,us)", 3425.88, "VMax(ms)", 686, "Parent", "" ], [ "Assets::loadBaseImage", "Cnt#: ", 8757, "Sum(ms)", 3825, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 164, "Last", 0, "Var(avg,us)", 435.081, "VMax(ms)", 164, "Parent", "" ], [ "ClientApplication::render", "Cnt#: ", 740, "Sum(ms)", 3819, "Avg", 5, "SAvg", 5, "Min", 0, "Max", 686, "Last", 7, "Var(avg,us)", 3429.73, "VMax(ms)", 686, "Parent", "" ], [ "WorldStorage::update", "Cnt#: ", 255, "Sum(ms)", 3819, "Avg", 14, "SAvg", 0, "Min", 0, "Max", 81, "Last", 56, "Var(avg,us)", 14976.5, "VMax(ms)", 81, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.preSleeping", "Cnt#: ", 507, "Sum(ms)", 3524, "Avg", 6, "SAvg", 1, "Min", 1, "Max", 12, "Last", 1, "Var(avg,us)", 2972.39, "VMax(ms)", 8, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.postSleeping", "Cnt#: ", 3061, "Sum(ms)", 3136, "Avg", 1, "SAvg", 1, "Min", 1, "Max", 3, "Last", 1, "Var(avg,us)", 24.5018, "VMax(ms)", 2, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.graphicsSwapBuffers", "Cnt#: ", 742, "Sum(ms)", 2830, "Avg", 3, "SAvg", 0, "Min", 0, "Max", 49, "Last", 4, "Var(avg,us)", 5377.36, "VMax(ms)", 48, "Parent", "" ], [ "WorldPainter::render", "Cnt#: ", 214, "Sum(ms)", 1562, "Avg", 7, "SAvg", 2, "Min", 2, "Max", 553, "Last", 3, "Var(avg,us)", 6962.62, "VMax(ms)", 520, "Parent", "" ], [ "ClientApplication::updateRunning", "Cnt#: ", 238, "Sum(ms)", 1411, "Avg", 5, "SAvg", 4, "Min", 1, "Max", 111, "Last", 111, "Var(avg,us)", 17172.3, "VMax(ms)", 107, "Parent", "" ], [ "UniverseClient::update", "Cnt#: ", 238, "Sum(ms)", 1211, "Avg", 5, "SAvg", 4, "Min", 1, "Max", 103, "Last", 4, "Var(avg,us)", 15916, "VMax(ms)", 89, "Parent", "" ], [ "Npc::tickMaster", "Cnt#: ", 15560, "Sum(ms)", 1153, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 15, "Last", 0, "Var(avg,us)", 74.1003, "VMax(ms)", 15, "Parent", "" ], [ "WorldClient::update", "Cnt#: ", 235, "Sum(ms)", 1053, "Avg", 4, "SAvg", 3, "Min", 1, "Max", 66, "Last", 3, "Var(avg,us)", 9004.26, "VMax(ms)", 65, "Parent", "" ], [ "DungeonDefinition::buildDungeon", "Cnt#: ", 2, "Sum(ms)", 919, "Avg", 459, "SAvg", 846, "Min", 69, "Max", 850, "Last", 69, "Var(avg,us)", 390500, "VMax(ms)", 781, "Parent", "" ], [ "WorldGenerator::prepareSector", "Cnt#: ", 63, "Sum(ms)", 857, "Avg", 13, "SAvg", 47, "Min", 0, "Max", 109, "Last", 26, "Var(avg,us)", 65381, "VMax(ms)", 107, "Parent", "" ], [ "DungeonGenerator::generate", "Cnt#: ", 1, "Sum(ms)", 853, "Avg", 853, "SAvg", 853, "Min", 853, "Max", 853, "Last", 853, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "WorldServerThread::sync", "Cnt#: ", 1, "Sum(ms)", 752, "Avg", 752, "SAvg", 752, "Min", 752, "Max", 752, "Last", 752, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::handleConnection", "Cnt#: ", 1, "Sum(ms)", 718, "Avg", 718, "SAvg", 718, "Min", 718, "Max", 718, "Last", 718, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Object::tickMaster", "Cnt#: ", 188324, "Sum(ms)", 660, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 3.5046, "VMax(ms)", 1, "Parent", "" ], [ "WorldServerThread::readFullWorld", "Cnt#: ", 2, "Sum(ms)", 597, "Avg", 298, "SAvg", 268, "Min", 268, "Max", 329, "Last", 329, "Var(avg,us)", 30500, "VMax(ms)", 61, "Parent", "" ], [ "WorldClient::updateLighting", "Cnt#: ", 212, "Sum(ms)", 555, "Avg", 2, "SAvg", 2, "Min", 2, "Max", 4, "Last", 2, "Var(avg,us)", 617.925, "VMax(ms)", 2, "Parent", "" ], [ "Object::tickClient", "Cnt#: ", 49654, "Sum(ms)", 279, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 5.61888, "VMax(ms)", 1, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.renderPost", "Cnt#: ", 742, "Sum(ms)", 244, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 28, "Last", 0, "Var(avg,us)", 328.841, "VMax(ms)", 28, "Parent", "" ], [ "Player::tickMaster", "Cnt#: ", 239, "Sum(ms)", 194, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 3, "Last", 0, "Var(avg,us)", 761.506, "VMax(ms)", 2, "Parent", "" ], [ "Assets::loadAudio", "Cnt#: ", 9, "Sum(ms)", 120, "Avg", 13, "SAvg", 0, "Min", 0, "Max", 61, "Last", 1, "Var(avg,us)", 13333.3, "VMax(ms)", 61, "Parent", "" ], [ "WorldGenerator::generateMicroDungeons", "Cnt#: ", 21, "Sum(ms)", 113, "Avg", 5, "SAvg", 0, "Min", 0, "Max", 73, "Last", 18, "Var(avg,us)", 5380.95, "VMax(ms)", 73, "Parent", "" ], [ "ClientApplication::renderInit", "Cnt#: ", 4, "Sum(ms)", 110, "Avg", 27, "SAvg", 7, "Min", 7, "Max", 75, "Last", 75, "Var(avg,us)", 20250, "VMax(ms)", 68, "Parent", "" ], [ "StarApplicationBase::run.innerLoop.SDL_PollEvent", "Cnt#: ", 784, "Sum(ms)", 107, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 51, "Last", 0, "Var(avg,us)", 1762.76, "VMax(ms)", 51, "Parent", "" ], [ "MainInterface::update", "Cnt#: ", 238, "Sum(ms)", 63, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 9, "Last", 0, "Var(avg,us)", 264.706, "VMax(ms)", 9, "Parent", "" ], [ "ClientApplication::processInput", "Cnt#: ", 202, "Sum(ms)", 42, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 27, "Last", 0, "Var(avg,us)", 207.921, "VMax(ms)", 27, "Parent", "" ], [ "ClientApplication::updateTitle", "Cnt#: ", 130, "Sum(ms)", 39, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 39, "Last", 0, "Var(avg,us)", 6000, "VMax(ms)", 39, "Parent", "" ], [ "WorldServerThread::update.clientsIncomingPackets", "Cnt#: ", 1018, "Sum(ms)", 38, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 38, "Last", 0, "Var(avg,us)", 37.3281, "VMax(ms)", 38, "Parent", "" ], [ "Assets::postProcessAudio", "Cnt#: ", 4, "Sum(ms)", 34, "Avg", 8, "SAvg", 15, "Min", 0, "Max", 17, 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12, "SAvg", 12, "Min", 12, "Max", 12, "Last", 12, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "ClientApplication::renderDestroy", "Cnt#: ", 4, "Sum(ms)", 10, "Avg", 2, "SAvg", 0, "Min", 0, "Max", 6, "Last", 6, "Var(avg,us)", 2500, "VMax(ms)", 6, "Parent", "" ], [ "UniverseServer::handleQueuedConnection.handshake.waitforresponse", "Cnt#: ", 1, "Sum(ms)", 10, "Avg", 10, "SAvg", 10, "Min", 10, "Max", 10, "Last", 10, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "UniverseServer::handleQueuedConnection.handshake", "Cnt#: ", 1, "Sum(ms)", 10, "Avg", 10, "SAvg", 10, "Min", 10, "Max", 10, "Last", 10, "Var(avg,us)", 0, "VMax(ms)", 0, "Parent", "" ], [ "Audio::parseWav", "Cnt#: ", 5, "Sum(ms)", 8, "Avg", 1, "SAvg", 0, "Min", 0, "Max", 3, "Last", 3, "Var(avg,us)", 1600, "VMax(ms)", 3, "Parent", "" ], [ "WorldPainter::renderNametags", "Cnt#: ", 214, "Sum(ms)", 6, "Avg", 0, "SAvg", 0, "Min", 0, "Max", 1, "Last", 0, "Var(avg,us)", 28.0374, "VMax(ms)", 1, "Parent", "" ], [ 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Enraged Koala - Update 7" ], [ "server_2063127743339666571_entities", "160" ], [ "server_2063127743339666571_sectors", "64" ], [ "server_2063127743339666571_coordinate", "sectorx:53119818:22580375:-23168349:3:10" ], [ "server_2063127743339666571_world_time", "5.54967" ] ]
    Info: Client shutdown gracefully
    Info: Shutting down Star::Root
     
  20. Progred

    Progred Scruffy Nerf-Herder

    I'll do some testing shortly, what other mods do you have installed? It may be that it's conflicting with one of them.
     

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