The damage type "crushing" is no longer valid in the new stable version, is there another type of damage that will break blocks and not drop them?
It can't contain all the damage types. I am currently using a damage type of "blockish" which is not in that folder.
I had the same problem. http://doc.playstarbound.com/namesp...lbacks.html#a0060f0cff22519f15d53a1bf12ca662e Looks like "crushing" was removed because whether tiles drop is now independent of the damage type — there's a new optional sixth argument controlling the harvest level of the damage. Set it to zero and tiles should never drop.