I read a thread saying it wasn't possible, but that was back in 2015, so I'm wondering if things have changed since then. Or is it still impossible to insert a new item Rarity at this time?
I'm pretty sure it still isn't, entering a different rarity than the existing ones in a .activeitem file I think defaults it to common, or another rarity.
When I first tried a new rarity (I also made a custom rarity icon), the item came up as a Perfectly Generic Item. Though to bounce off my main question, if custom rarities are possible, which files need to be edited?
Well entering custom rarities used to default them to common rarity. If now it pops out a PGI, then I wouldn't think it's possible now. The only files that have any relation to rarity are the colored overlays for the inventory icons. There's no other files we can touch to edit that table sadly.
I'm doing some research into this currently. (These are unpacked item asset locations based on the folder I chose when unpacking) Location of item Borders Code: C:\Program Files (x86)\Steam\steamapps\common\Starbound\Unpacked\interface\inventory Location of Item Descriptions Code: C:\Program Files (x86)\Steam\steamapps\common\Starbound\Unpacked\interface\itemdescriptions Example of the code for item rarity in an itemdescription Code: "titleIcon" : { "type" : "itemslot", "position" : [9, 167], "callback" : "null", "iconMode" : true, "backingImage" : "/interface/inventory/portrait.png", "showRarity" : false, "showBackingImageWhenFull" : true }, "rarityLabel" : { "type" : "label", "position" : [12, 30], "hAnchor" : "left", "centered" : true, "wrapWidth" : 126 }, I'll update the post when I find more. EDIT: I FOUND SOMETHING Code: C:\Program Files (x86)\Steam\steamapps\common\Starbound\Unpacked\interface\windowconfig\craftingnocategories.config False alarm on this :< Thats just for sorting the items by rarity :<
@TheDerpySupport I can tell you now that if there is code where rarities are defined, it wont be in the interface files. It will most likely be in one of the files in the root of assets.