Hello all. Not sure if this will be useful, but recently XNBNode causes a slight graphical glitch in the Cursors.png tilesheet when extracting the Cursors.xnb file. Specifically, opaque pixel artifacts occur in the glow effects for windows and lightsources (edit: and also red shading to the snow weather textures, and other assorted odd coloring). I am sharing this cleaned version of the Cursors.png file that repairs the abberant pixels. In case you are wanting to reskin anything in the catch-all Cursors tilesheet, I thought this might be useful to replace the glitched extracted file. Cheers Edit: Apparently extracting the Cursors tilesheet also causes the darker shaded snow weather effect textures to turn red (thank you SarahKik for pointing this out). This has been fixed to proper values as well. As well as green effects in the water, and additional artifacts beyond even those (Thank you Ichimatsu and sheetcakeghost). Little Lea was kind enough to point to a newer build of XNB Node that seems to fix this issue, and sheetcakeghost uploaded the clean extracted Cursors.png. I have replaced the file in the OP with this extracted version. Thank you all for the help!