Anyone know where the file that makes it so using a brain extractor makes a brain drop is? Trying to make a similar item.
Look into assets\monsters\*mobtype*\*mobvariant*\*.monstertypefile* I.E. assets\monsters\ground\smallbiped\smallbiped.monstertype Maybe? I'm not experienced, I just came across what it seems like you may have been looking for.
I think its the projectile type of "brainshock.projectile" gun file is in assets/items/guns. projectile is in assets/projectiles/guns/unsorted.
After looking into this further, it appears you have to modify the .monstertype files in order to add a new 'treasurepool'. Code: { "default" : "basicMonsterTreasure", "bow" : "hunting", "brain" : "brain" }, This is how it links the 'damageKind' from the .gun file to the hunting.treasurepools unfortunately. I was planning to add a full suite of normal bows without Hunting on them, to expand their use, because finding Guns seems like a very rare occurrence. Ive played for 73 hours since release and ive found one gun in a crate in a Floran village. My friends found a level 28 gunship while we were in multiplayer so those are the only other guns ive seen. I really hope they add more Bows, even if they're just hunting bows. Im on the fence as to whether i want to overwrite all the monster files.