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Boss Fighting Techniques Pro Tips

Discussion in 'Starbound Discussion' started by Lavender Aces, Mar 20, 2017.

  1. Lavender Aces

    Lavender Aces Poptop Tamer

    Hey all!

    So I've been grinding for a while now trying to obtain every unique boss weapon, and I've learned a few things along the way! The following tips are on how to make the boss fights themselves quicker and easier. Enjoy!

    P.S I'm advising under the assumption you have end-game armor/weapons.

    Erchius Horror
    Let's be honest, if you can't beat this boss with end-game armor then you've got other issues than not being able to get the weapon. With end-game armor, you can run through them beams without a problem. Easy as pie!

    Ixodoom
    This boss is also pretty straight forward. However, I found it was easiest to use the Doomcannon because each shot will hit the Ixodoom [because of its large size] and Nuru is constantly hitting it [when the Ixodoom is doomed, Nuru's attacks will do MASSIVE damage]

    Asra Nox
    I reccoment grabbing a Asuterosaberu DX, because Asra has low health but deals high damage as you fight her longer. You can end the fight after the first phase of attacks [after the first morph ball attack] with the DX before she has a chance to use her more powerful attacks.

    Kluex Avatar
    I'm gonna be honest, I don't have many tips on this one. My biggest advice is to grab a sniper rifle and hit from range, because melee takes a long time to hit in the second phase.

    Big Ape
    Big Ape's most damaging attack is the laser spray he does after each sentry is downed. This attack is easy to avoid if you equip the wall-climbing morph ball and stick to the wall when he is shooting lasers. The beams are more spread at the far sides.

    Bone Dragon
    Two words: piercing shot. Get a sniper rifle with piercing shot, sit at the front gate, and the cultists will line up nicely for you to get 10+ kills at a time. As for the dragon, it really isn't that bad if you use some flame antidote.
     
  2. ShadowRecon97

    ShadowRecon97 Void-Bound Voyager

    Grab a shield and run through that erchius beam, it's very effective for me
     
    Lavender Aces likes this.
  3. DraikNova

    DraikNova Starship Captain

    Simplest solution to all the bosses is a Kluex Staff (except Big Ape, he is fast and his attacks rarely give you time to pause and aim for more than a few seconds) if you've got it. Any staff, really, since you can just charge up a whole lot of damage while dodging and aim it whenever they're in a phase that doesn't require a lot of attention to dodge. Also, the Kluex Avatar's pulling attack can't handle the spike ball, and it's small enough to dodge its projectile attacks relatively easily as well. The Bone Dragon can be a pain because it tends to chase you into a corner, but, like all the bosses, spike ball is the answer. Just take along two crew members, ensure they survive the initial battle, and bam, they take off a significant portion of its health. Alternatively, Doomcannon all the enemies while jumping over them, take along two soldiers, and watch as they shoot them for enough damage to set off the explosion. I've played with a mod that enhances crew members for quite a while though (they were pretty useful for bossfights even before that), so I might not know how much damage an unmodded crew member can do in a single hit.

    My strategy for Big Ape was to just use a missile launcher and dodge dodge dodge. That was a battle of attrition rather than skill.
     
  4. LazerRay

    LazerRay Subatomic Cosmonaut

    For the Big Ape tip you mentioned, I know the exact spots on the walls where none of his bullets hit, you have to be lined up with the top of the monitors with their top edges forming a line through the center of your ball.

    [​IMG][​IMG]

    (Note: The screenshots where taken after the battle, its hard to make images and fight at the same time)

    It also helps to have a rocket launcher with homing on it for Big Ape, Dreadwing, and some Vault Guardians, since they move around too much for precise aiming.

    For the Nox battle, just memorize her attack pattern since most are easy to dodge and the energy spray attack doesn't hit the lower corner she is directly above.

    Although the Vault Guardians have randomly built attack sequences, there is an easy one to dodge with Spike Sphere, mainly any sequence that has them make the entire floor a hazard, and if they use the large orbs after that, stick to the walls just below the platforms to dodge both attacks.
     
  5. Lavender Aces

    Lavender Aces Poptop Tamer

    I think the general consensus is spike ball is god
     
  6. LazerRay

    LazerRay Subatomic Cosmonaut

    Its the only sphere tech I use after I unlock it as soon as possible, since its good in boss battles and general exploring, I even combine it with Rocket Jump to get to those hard to reach areas.
     
    Lavender Aces likes this.
  7. DraikNova

    DraikNova Starship Captain

    Huh. I prefer multijump in combination with spike ball, since the spike ball doesn't always stick when I hit walls with force, so it gives me another try. Plus, for minibosses, like outlaws, it means I can stay in the air longer, which helps when trying to dodge horizontal projectiles.
     
  8. Gobi Slave

    Gobi Slave Tentacle Wrangler

    Spikeball is almost too good, since I end up compulsively checking every inch of the boss dungeons in this game.

    On the topic of weapons, I found that the magnorbs are really good for the Bone dragon fight. They deal decent damage with high level armor and pierce infinitely, making them great against crowds.
     
    Lavender Aces and DraikNova like this.

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