I'm creating a consumable item which has a few buffs and debuffs. Problem is, I am not sure what is what filewise. Augment vs statuseffect vs effectsource? So say I want to create an effect that gives speedboost, extra warmth, and quicker hunger, and I want to have a custom interface icon to be displayed when this is activated, which file do I create?
for health, glow, sppedboost and jump, it's in status effect.For Warmth, I think in augment.For Food, No clue. As for where to put a custom interface icon, it's under assets/interface/statuses.
it seems like each effect has a statuseffect and an augment. But what I don't know is what they do in relation to eachother
some of them are just placeholders, like if you open warmth in statuseffect, all you see is { "kind" : "warmth" }
True. For one of my items I was going to use doping, hunger, and coldprotection. The other would be Hunger and Mollyhealing3