Modding Help Augments vs statuseffects vs effectsource?

Discussion in 'Starbound Modding' started by vernadead, Dec 14, 2013.

  1. vernadead

    vernadead Big Damn Hero

    I'm creating a consumable item which has a few buffs and debuffs. Problem is, I am not sure what is what filewise.
    Augment vs statuseffect vs effectsource?
    So say I want to create an effect that gives speedboost, extra warmth, and quicker hunger, and I want to have a custom interface icon to be displayed when this is activated, which file do I create?
     
    Last edited: Dec 14, 2013
  2. vernadead

    vernadead Big Damn Hero

    If no one knows I guess I can experiment and get back to y'all
     
  3. tifel100

    tifel100 Void-Bound Voyager

    for health, glow, sppedboost and jump, it's in status effect.For Warmth, I think in augment.For Food, No clue. As for where to put a custom interface icon, it's under assets/interface/statuses.
     
  4. vernadead

    vernadead Big Damn Hero

    it seems like each effect has a statuseffect and an augment. But what I don't know is what they do in relation to eachother
     
  5. tifel100

    tifel100 Void-Bound Voyager

    some of them are just placeholders, like if you open warmth in statuseffect, all you see is { "kind" : "warmth" }
     
  6. vernadead

    vernadead Big Damn Hero

    True. For one of my items I was going to use doping, hunger, and coldprotection.
    The other would be Hunger and Mollyhealing3
     

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