Right Now I'm starting up a total conversion mod, And the first thing I though that I could do for it was to remove all races, but one, as they will all be replaced with other. I decided to leave the humans as the one remaining race, for generic reasons, and I have narrowed down and removed pretty much all the errors and things that keep causing it to crash. I'm now getting an Access violation and I don't know why. here is the error code it gives me, at the bottom of the Starbound Log file(I am doing this using the bootstrapper btw)
Okay So running the launcher in admistrator mode fixed the Access violation crash, now I'm getting this:
Did you solve it? I'm getting something similar too. Code: Error: VariantException: Improper conversion to VariantList from invalid 007C9A64 (C:/starbound/source/core/StarVariant.hpp:14) 004447D7 (C:/starbound/source/core/StarList.hpp:15) 00446C17 (C:/starbound/source/frontend/StarCharCreation.cpp:117) 00448465 (C:/starbound/source/frontend/StarCharCreation.cpp:88) 0041CE4C (C:/starbound/source/frontend/StarTitle.cpp:135) 0041D34B (C:/starbound/source/frontend/StarTitle.cpp:28) ... (3) 0040A264 (C:/starbound/source/application/StarApplicationBase.cpp:199) 00407C7F (C:/starbound/source/client/main.cpp:48) 004DB931 (c:\SDL-1.2.15/./src/main/win32/SDL_win32_main.c:318)
I get these on and off all the time. It seems to happen when you don't completely restart the game for testing things. You need to close the launcher as well since it modifies the starbound.log