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About the space station...

Discussion in 'Starbound Discussion' started by iblob, Feb 28, 2012.

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  1. Ecchiholic

    Ecchiholic Cosmic Narwhal

    Poor guy.
     
  2. Starheaven07

    Starheaven07 Pyxis Tube

    This. As you go you gain more access, this will keep you from getting your greedy little paws in everything at once.
     
  3. Deathend

    Deathend Pangalactic Porcupine

    im almost sure that you access new areas by getting special items on story quests.
    the devs sayd that the space station restoratios would be part of the story so i assume (sorry not sure how it writes) that they send you to a story planet on a quest to gater only-quests-special-materials (:rofl:) to craft an item.. lets say a energy module for a door that leads to one of the sections of the space station, and time to time you whith so much luck you can find randomly little cuantities of the mat to craft more.
    and new sections wpild need even more of that item so you will take long time to unlock the higher tiers of the station...
    (if i was speaking i would have died of asphyxia (yes i looked on a online dictionary :rofl:))
     
  4. Starheaven07

    Starheaven07 Pyxis Tube

    I would love the game even more for this
    who am I kidding that is already impossible
     
  5. SuperKleb

    SuperKleb Void-Bound Voyager

    Perhaps have a number of "hard-points" that come with each module or compartment, so that you can bolt on extras. I mean things that are functional like turrets, a radar, or simply other small modules that act as living rooms for your npc's. As for unlocking them, Id like to see quests involved, perhaps (and I think this is mentioned in Blues list of things) where you hunt for a blueprint that some crazed space-yeti has run off with (Pretty sure Blue never mentioned space yeti's, I meant blueprints haha)
    Theres an idea...... SPACE YETI'S!
     
  6. Spygamer

    Spygamer Master Chief

    This would be pretty cool. Hopefully they don't take a more "grinding" approach... that would be tedious.
    I have faith that they won't though, and whatever they decide will be awesome regardless :)
     
  7. SuperKleb

    SuperKleb Void-Bound Voyager

    I know a lot of people hate grinding, but I think at least some should be involved. You know, inkeeping with a whole space survivor/scavenger feel. But yeah, it could be done in a more interesting way and I have faith in the devs haha
     
  8. Spygamer

    Spygamer Master Chief

    This is true, maybe finding a few important pieces or something that are required, rather than just needed 60 of something that every mob drops.
    It could still be interested with grinding, but I think it will be better off if it's more quest-based or something along those lines
     
  9. Deathend

    Deathend Pangalactic Porcupine

    i think it could be both, found in chests ruins or whatever, and from quests

    that could help, if you want rush in the game to get better items jus do quest after quest, if you can wait, just explore or do what you want
     
  10. SuperKleb

    SuperKleb Void-Bound Voyager

    Indeed. There are a few ways they could swing it whilst still being creative. Detailed quest NPC's would have been brilliant in Terraria, and would be key to bringing about a sense of story driven adventure in StarBound, and to breaking the monotony of "collect X items" missions. Looking forward to what they come up with :)
     
  11. Joxalot

    Joxalot Subatomic Cosmonaut

    I really hope there are space station sieges from enemy factions where they breach your hangars, teleport in or even break the hull with droppods and they hack most systems so elevators, computers and turrets might not work (depending on how prepared they are)
     
    SuperKleb likes this.
  12. Dal

    Dal Phantasmal Quasar

    i think the space station will be extended when you complete the main quests. i wouldn't mind running around killing stuff for blueprints tho xD
     
  13. Joxalot

    Joxalot Subatomic Cosmonaut

    Sorry to go off-topic but is it confirmed to have a fixed main quests?

    Also doing special quests around the universe could unlock blueprints on special parts for the Space Station that would give the player awesome new features, from item recycling and free customization, to simulation rooms that could use gathered data from creatures to "spawn" them in a arena to fight them or watch them fight eachother, and random machinery that could boost player's energy recharge, lower amount of gold lost or chance of enemy invading.
     
  14. Jermex

    Jermex The Stampede Forum Moderator

    OK, my understanding is that there will be 5 decks to the space station.
    It isn't so much "unlocked" as you require the right NPCs to man it. Or the correct items to repair it.

    Also, The Space station AND the homeworld are shared on a multiplayer server. So everyone will be required to visit them for all their NPC and crafting Needs.

    This is something that I personally enjoy, it will ensure that the homeworld and space station are active with players, allowing the world to feel more "alive"
     
  15. Irrelephant

    Irrelephant Big Damn Hero

    I like the idea of finding a NPC that knows how to use a mysterious part of the spaceship and sets up ship, kinda a pun
     
  16. Dal

    Dal Phantasmal Quasar

    yes.
     
  17. pwnload

    pwnload Big Damn Hero

    what does he mean by sandbox game?
     
  18. Pentarctagon

    Pentarctagon Over 9000!!!

  19. pwnload

    pwnload Big Damn Hero

  20. Das-Ludovin

    Das-Ludovin Void-Bound Voyager

    I'd really enjoy customizable space stations that sort of dynamically improve over time. Would be nice if it requires a lot of resources to improve simple things, and require certain items to maintain the space station. That way, you really feel like the space station is your home, and planets are a way to get resources to make that home better rather than being able to just, make a planet and stick to it forever. There's a lot to this game I don't quite understand how they're doing, and I'm hoping that I don't hype it too much. That can be a very large mistake, and in fact, almost always is. The game will be fun regardless, and in the mean time, the premise of the game has given me an idea for a story, so... That's good enough :)
     
    SuperKleb and Joxalot like this.
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