Modding Discussion A place to discuss map editing and other related stuff

Discussion in 'Mods' started by QuantumConcious, Apr 1, 2016.

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  1. Greyrat

    Greyrat Void-Bound Voyager

    Building Layer
    Custom Properties on the tile I want
    Name: Action Value:Warp 7 5 FarmHouse
     
      Last edited: Aug 20, 2016
    • NothingNothingTraLaLaa

      NothingNothingTraLaLaa Lucky Number 13

      How would you go about adding a new location warp to the list?
      I've created a new building in the forest map and want to link it up to a newly made interior.
       
      • Entoarox

        Entoarox Oxygen Tank

        To do so without SMAPI is impossible, but if you dont know how to work C#, you can use AdvancedLocationLoader to get it working.
         
        • Greyrat

          Greyrat Void-Bound Voyager

          @Entoarox whenever I make a warp to my farmhouse it always takes me to the entrance of the farm house instead of where I specified it.Could you help me?
           
          • NothingNothingTraLaLaa

            NothingNothingTraLaLaa Lucky Number 13

            I have SMAPI already.
            Sorry to be a pain but could you give me a brief explanation on how to use ALL or point me to somewhere that explains it?
            Cheers for the help ^_^

            Disregard this, i found an example manifest which explains it perfectly. Thanks again :)
             
              Last edited: Aug 27, 2016
              Jinxiewinxie likes this.
            • Entoarox

              Entoarox Oxygen Tank

              Warping into the FarmHouse location from any other location forcibly sets the players position to the entrance, there is no way to override that without using SMAPI.
               
              • NothingNothingTraLaLaa

                NothingNothingTraLaLaa Lucky Number 13

                Could someone please explain what is wrong here and how i can fix it :zzz:
                Sorry if it's something stupid that i'm overlooking.
                 

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                • foghorn

                  foghorn Pangalactic Porcupine

                  @NothingNothingTraLaLaa For it to open correctly, the map must be in the same folder with the tilesheets it requires.
                  Image 001 2016 08 29.png
                   
                  • NothingNothingTraLaLaa

                    NothingNothingTraLaLaa Lucky Number 13

                    I've done so, it fact i've tried to move them both into many different locations together but i'm still getting the same error. Looks like i might just have to remake the map.
                     

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                    • Neivon

                      Neivon Scruffy Nerf-Herder

                      I plan on adding a new map portion to the game. Something you enter by going through from the right near clint's forge. I have some future plans involving a new map portion and going their in general, how would I go along making this?

                      I also plan on making new map tiles. How would I also do with. I'm entirely new to modding and codding in general. I do have some experience with HTML but I doubt thats useful for things that require CSS or Javascript.
                       
                        Last edited: Sep 27, 2016
                      • Entoarox

                        Entoarox Oxygen Tank

                        You need a custom SMAPI mod, or AdvancedLocationLoader to add new locations to the game, these locations are made using the tIDE map editor.
                         
                        • angryelle

                          angryelle Scruffy Nerf-Herder

                          Hey all, sorry if this is a silly question, but with the new maps coming out I got curious: is it possible to add respawning hardwood stumps to our own map edits? Or is this controlled in the game code or something?
                           
                          • darius9008

                            darius9008 Lucky Number 13

                            hey guys so I am in the tide map editor and I am trying to edit the default farm map and I wanted to make a little river so after I was done I loaded it up and it worked except for one thing, that was trees and bushes and stuff was growing in the river! I put the properties on all the tiles like NoSpawn Tree and that didn't work so I tried NoSpawn ALL but that didn't work either. So can you guys help what property do I need so things won't grow on it, Thanks!
                             
                              Last edited: Oct 1, 2016
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                            • Entoarox

                              Entoarox Oxygen Tank

                              Code controlled unfortunately, you need a dll mod to mess with that.
                               
                              • Rosalie

                                Rosalie Cosmic Narwhal

                                apologies if I missed this in the thread ( went through ~ 10 pages or so) but how do I add tillable grass to farm map?

                                brand spankin' new to tIDE editing and I want grass all over the new hilltop farm (farm_mining)
                                I watched Jinxie's video but still a bit confused >_<
                                 
                                • Entoarox

                                  Entoarox Oxygen Tank

                                  You need to add a tile property for the grass called `Diggable` and give it the value `T`
                                   
                                  • Rosalie

                                    Rosalie Cosmic Narwhal

                                    thank you! do you know if I have to go through each and every tile I want diggable or can I somehow make the process faster?
                                     
                                    • Entoarox

                                      Entoarox Oxygen Tank

                                      If you select the tile on the tilesheet, you can add a "tilesheet property", that property will then apply to ALL map tiles that have that tile on it.
                                       
                                      • Rosalie

                                        Rosalie Cosmic Narwhal

                                        added Diggable / True to "Back", unsure if that's what you meant exactly but it worked ^_^;

                                        thank you very much! <3
                                         
                                        • Rosalie

                                          Rosalie Cosmic Narwhal

                                          oneee more question... trying to add a bench to Back layer makes it go non-transparent in game

                                          [​IMG]

                                          I want it to be passable.

                                          I put it on buildings layer and added
                                          [​IMG]

                                          but it's still not passable, am I doing something wrong?
                                           
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