17th June - NPCs, behave!

Discussion in 'Dev Blog' started by mollygos, Jun 17, 2015.

  1. mollygos submitted a new blog post:

    17th June - NPCs, behave!

    Continue reading the Original Blog Post
     
    Lecic, Evor, Captain Rage and 18 others like this.
  2. BloodyFingers

    BloodyFingers The End of Time

    Interesting. It would be nice if our characters could display such behaviours as well.
     
  3. sankto

    sankto Pangalactic Porcupine

    Dat smiling npc at the end. :D

    He's like "AW YISS I PLAYED ARCADE!"
     
    Last edited: Jun 17, 2015
  4. Crystan

    Crystan Maverick Hunter


    *crosses fingers* please butt rubbing dance for florans, please butt rubbing dance for florans!
     
  5. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    I'd like to see 3 Hylotls swinging their swords for their kendo / swordsmanship practice (provided that I have a Dojo: Hylotl gong, 2 Samurai armor, Hylotl Caligraphy, a legendary sword deco)
     
  6. Retr0

    Retr0 Pangalactic Porcupine

    This NPC stuff is getting 2complex4me.
     
    spenceman111 likes this.
  7. Redrikeo

    Redrikeo Void-Bound Voyager

    It would be interesting to see NPCs sit down together at a table and just enjoy specific meals based on what kind of NPC they are or where they happen to be living.
     
  8. I really wish there were a way to assign NPCs beds on my ship, my 'doctor' keeps sleeping on the med bay beds rather than in the crew quarters.
     
  9. Kawa

    Kawa Tiy's Beard

    Funny as that would be, it'd probably end up quite unlike how it's depicted in artwork. These animations are still limited to whatever frames are already available, so maybe something like swimIdle.1, sit.1, and idle.4 in some combination?

    Code:
    "dances" : {
      "posedance" : {
        "states" : ["idle"],
        "cycle" : 2.0,
        "cyclic" : true,
        "stances" : [
          // body, frontArm, backArm, headOffset, frontArmOffset, backArmOffset
          [ "idle.1", "idle.1", "idle.1", [0, 0], [0, 0], [0, 0] ],
          [ "idle.2", "idle.2", "idle.2", [-1, 0], [0, 0], [0, 0] ],
          [ "idle.3", "idle.3", "idle.3", [-1, 0], [0, 0], [0, 0] ],
          [ "idle.4", "idle.4", "idle.4", [-1, 0], [0, 0], [0, 0] ],
          [ "idle.5", "idle.5", "idle.5", [0, 0], [0, 0], [0, 0] ],
          [ "idle.2", "idle.5", "idle.5", [-1, 0], [0, 0], [0, 0] ],
          [ "idle.4", "idle.3", "idle.3", [-1, 0], [1, 0], [1, 0] ],
          [ "idle.5", "idle.2", "idle.2", [0, 0], [0, 0], [0, 0] ],
          [ "idle.4", "idle.1", "idle.1", [0, 0], [0, 0], [0, 0] ],
          [ "idle.5", "idle.3", "idle.3", [0, 0], [2, 0], [2, 0] ]
        ]
      },
      "typing" : {
        "states" : ["idle"],
        "cycle" : 0.5,
        "cyclic" : true,
        "stances" : [
          // body, frontArm, backArm, headOffset, frontArmOffset, backArmOffset
          [ "idle.2", "rotation", "swimIdle.1", [0, 0], [2, 0], [-2, 0] ],
          [ "idle.2", "rotation", "swimIdle.2", [-1, 0], [2, -1], [-1, 0] ],
          [ "idle.2", "rotation", "swimIdle.1", [-1, 0], [1, 0], [-2, 1] ],
          [ "idle.2", "rotation", "swimIdle.2", [0, 0], [1, -1], [-1, 1] ]
        ]
      }
    },
     
    Evor likes this.
  10. Tazmaniac95

    Tazmaniac95 Scruffy Nerf-Herder

    Does this mean that they are going to start showing more emotion when you rob them blin...I mean temporally acquire some necessary survival gear?
     
    jonathonspy, Evor, Ravager and 8 others like this.
  11. SirRedPanda

    SirRedPanda Void-Bound Voyager

    i see a penguin, what is the meaning of this madness!
     
  12. Crystan

    Crystan Maverick Hunter

    Yeah i know - swim animation would probably work. ^^
     
  13. LOL BALL

    LOL BALL Existential Complex

    holy heck

    now we can play with lots of people while we're alone. :casper:
     
    spenceman111 and King Leonidas like this.
  14. The Doctor

    The Doctor Pangalactic Porcupine

    Questions:
    Will the Pod chests be stackable like metal crates?
    This would be a preferable option if possible and would make storage much better prior to unlocking the storage locker crafting capabilities.

    Will we ever be able to have MULTIPLE procedurally generated universes?

    I get so tired of having to delete whole universes in order to start a new character for fun because I complete the quests and finish off my collections and then have nothing to do because colonies aren't out yet. Please say yes, I even have ideas of how our characters can visit each others universes...

    What is the ETA on the next stable branch push?

    I am less curious about this for colonization and moreso for the combat, upgrade, and questline changes. I wouldn't even mind it if you pushed one without the graphical and paralax updates even because the worlds are already quite beautiful and content is what drives me.
     
  15. TheTrueArtisan

    TheTrueArtisan Subatomic Cosmonaut

    NPC's in military bases doing target practice, prisoners trading supplies, guards sparring with each other with wooden swords, people sitting down to read books, cooking food, and so much more.
     
  16. DMPumuki

    DMPumuki Void-Bound Voyager

    I bet they will come to your house when you order pizza.
     
  17. Akogishi

    Akogishi Scruffy Nerf-Herder

    Pod chests are not stackable. They have an animation where the top opens. Think of them like regular chest. My recommendation is to keep using the wooden crates until you unlock the other lockers.

    Not sure about the second question.

    Download the Nightly Build. It is updated nightly with all the new content. It sometimes has hiccups but you can experience all the new content for the most part.
     
    CrystalCharlie likes this.
  18. Sick Sad World

    Sick Sad World Subatomic Cosmonaut

    Yes, this is awesome! Keep up the great work, dudes and dudettes.
     
  19. Feathery Quink

    Feathery Quink Title Not Found

    Bet I could beat that guy's highscore. <smirks>
     
  20. Akogishi

    Akogishi Scruffy Nerf-Herder

    Well he was only playing for about 2 seconds... so if you can play for 3 seconds you got him.. :up:
     
    Ravager and King Leonidas like this.

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