mollygos submitted a new blog post: 26th May - Shop 'til you drop! Continue reading the Original Blog Post
Would it be possible to give items a flag in their properties so to allow buyback for full price for those items for some time? Maybe a timestamp, so buyback for full price can't be done after some time, or a mere boolean flag, and it gets removed after you leave the planet.
This is by far the biggest quality of life update since switching from koala to giraffe. I'm glad the development process is picking up pace by such an insane amount, and I'm glad it's mostly on important things instead of just vanity items! Keep up the good work!
It's not fancy until we get a Double-Clic quick buy feature. Selecting the item -> dragging mouse to buy button is just really long and annoying.
Hello guys, hello Molly I check the SB website for new stuff quite often (practically every day) but I very rarely see any mention of the big optimization pass that was "announced" a couple of months ago (see this post). Although I update/start up the game every few weeks, I just can't get "into the game" with these issues lingering so I was wondering if there were any news regarding that topic?
Awesome. Wonder if player trading or being able to make our own shops could use this interface as well.
This was answered by Omni just yesterday: http://www.reddit.com/r/starbound/comments/3744od/more_keybindings/crjkug9 Edit: Ah, a send to trash hotkey, my bad.
Okay , you misunderstood what I was suggesting, let me clarify . I don't want the delete key to be bindable , I want a send to trash hotkey.
you just gave my ship so much free room... witch now gives me a reason to stop procrastinating and plan out what i want to build on my ship.... TIME TO BRAKE OUT THE GOOD OLD GRAPH PAPER!!!
This is great! That whole 'different ways to make a living' thing you talk about is beginning to come into play. now we can make money via tomb raiding, farming and other stuff.
This looks great so far, mollygos! I look forward to finally selling some of the items that I've collected, especially from my overflowing equipment storage.
Slightly off topic, but what about the ability to have custom NPC's that sell items designated by the player? and player item trading? I also think that the ships should have an engine room that can be damaged by overuse and other players. Just some ideas.