metadept submitted a new blog post: February 12 - Update Notes Continue reading the Original Blog Post
You guys fixed 95% of all the bug reports! Great work! .. Now about those AoE status effects for objects. *cough*
That is nice. Seems you weren't able to work around the server Stability Issues, but now with error logs on crashes i might help, i will setup one unstable server so we can reproduce the problems and get them fixed! UNSTABLE SERVER (always up till next stable): sb.ilovebacons.com:21026 Help playing around to reproduce possible issues so they get fixed!
Oh nice! The crashes were annoying. Also very glad to hear we'll be getting craftable capes. Very few of the backslot items right now look like capes, oddly enough. I always wondered about bows lacking visible stats. So I guess only staff weapon stats are hidden now? Would be nice to see them in-game, too! Too many fixes for me to comment on all of them all, but glad to see them! It's never a good sign if a game company allows the amount of bugs remain high for long. Bug fixing is probably the least interesting thing in coding but oh so appreciated.
Woo! Can't wait for these to be moved over to stable *u* (time to kill off my naked crew and spawn new ones)
Good progression, i hope to see multiplayer ship protection soon int hose features, as i prevent myself from playing any public servers just for the reason that i do not want vandals and thieves boarding my ship.
Good Work Y'all! I will patiently wait for this to be pushed to stable. And I look forward to all you have coming! SecretSquirrel [DOUBLEPOST=1423754204][/DOUBLEPOST] Response to Drakaden: I thought they could only beam aboard if you party up with them? But not otherwise.
Holy shit, this is a lot of bug fixes! I won't update the thread until it hits the stable, but I'm happy to know you managed to fix some of them![DOUBLEPOST=1423754306][/DOUBLEPOST] You mean the glitch when painting some blocks, like plant block or pile of eyes?
..sleeping without armor and no longer naked crew.. these are nice updates that bring some peace to the mind... ^.^ Seeing that list, is one lot of bugs that got squished and a few treats added... nice work, really! ...now, mind adding to the list some race-specific visual to the research station? ...and maybe moving the captain chair at the last tiers? (no problem adding avian consoles and an extra chair to make it look like a bridge, but right when one upgrade the ship, that lone captain chair in the middle of a huge bridge is.. a bit odd.... just my 2 cents.. ^.^)
That's not sufficient. I want crew people and i want people to be able to come in to trade in my ship without the fear that someone will bring out it's matter tool and destroy everything. I got security mechanisms set on my ship, but nothing will protect the ship if someone just destroy them, got code pad for the teleport room doors and got a safety keypad for emergency locking the important ship doors, which would work perfectly if they wouldn't be removable by people who shouldn't have the permission to.
Kinda, it's glitched so it makes it look like painted ship walls. I made a hotfix that you can grab here. If you find any other blocks that do something similar let me know so I can add 'em to the hotfix.