kyren submitted a new blog post: December 9th - Jigsaw Falling Into Place Continue reading the Original Blog Post
Hey, isn't that the [REDACTED] where you find [REDACTED] that [REDACTED] and then you [REDACTED] at the end?
I've played some of the new missions today, they pretty awesome, i must say. (I like the progression with Dreadwing and such, i haven't played past there yet, though)
I get it. He's talking about "you reach them" and he's a giraffe. You think you're so funny, with your long neck and your long legs.
Hmmm this update made my game broken (launche snotmore) Had to switch to unstable. Ah bye the way, why do Monsters not get damage by traps or dangerous liquids ect? Is a bit unfair.
There was a post about the launcher not working, i don't know if going through the .exe in the folder works, but it might
Screws fall out all the time, the world is an imperfect place... I really don't consider this to be that big of a deal. I'm sure they'll have it fixed sooner or later.
I can't run it either, is there anyway to fix it without spending hours reading technical jargon, or do I just have to wait for another update?
You guys need to remember to do a hella lot of optimization! The nightly lags many times more than the current stable.
What do you think about adding a craftable brick for most, if not all, natural blocks? Dire brick and magmabrick would be pretty neat.
My question is, will these missions/quests be spoilers of the storyline of the game? And if so will we be able to progress without doing them?