Armagon submitted a new blog post: September 9th - Pulse like you mean it! Continue reading the Original Blog Post
I wish like Terraria we could trigger lights to wiring timers, not sure how is light item interaction with wired on nightly i think i heard something about it. Like make a big Christmas tree with lights shinning all over the place
Looking at that makes me think of something dirty. Anyway, really loving how the lightning effects synch with the animation. There's potential for some really cool stuff there, like all sorts of rotating lights for example.
*look at the machine* I LOVE THIS MACHINE ! *3* THIS MACHINE IS THE FUTURE ! *3* ... What does it do? °3°
!POP PUSH THE HAIL ALL This looks good. All of these little things make a difference in the long run, Armagon. You and everybody else (except Rosie) is doing a great job!
That machine does look pretty cool, but my friend and I have encountered an error with the latest Nightly build. For both of us we get an error message saying (StarException) Could not initialize input from configuration. (MapException) Key 'InterfaceBar0' not found in Map::get() KeyBindings::updateActionsFromConfig() KeyBindings::KetBindings() ClientApplication::ClientApplication() _SDL_main _console_main We both upgraded from the stable build into the Nightly, and my friend even deleted the entire game and tried to reinstall but got the same error. Any idea why this might be happening?