Treasured Trophies

Discussion in 'Dev Blog' started by Supernorn, Jul 8, 2014.

  1. Supernorn

    Supernorn Starbound Artist and Parallax Pixel Pusher Chucklefish

    Supernorn submitted a new blog post:

    Treasured Trophies

    Continue reading the Original Blog Post
     
  2. Katzeus

    Katzeus Chucklefisherman Chucklefish

    That vendor looks awesome Supernorn!! Nice work
     
  3. kaytavo

    kaytavo Phantasmal Quasar

    looking good guys
     
  4. Kawa

    Kawa Tiy's Beard

    Yaaay Supermom, bringing home the tentacle goodness!
     
  5. user1034144

    user1034144 Guest

    really good !
     
  6. Titanium

    Titanium Existential Complex

    Do you think it'd be possible to have the tentacle beast and the rest of the animation animate at different speeds? I feel like that would make more sense visually.
     
  7. Campaigner

    Campaigner Giant Laser Beams

    It seems alien (no pun intended) because it's always doing that same fidget. It could do with a longer wait between the green llama thing's fidget, but keep the tentacles moving.

    Maybe make it fidget only when interacted with?
     
    Raptoral ze great guy and Zael like this.
  8. MadKian

    MadKian Void-Bound Voyager

    Yeah, I also think this animation is too fixed, I think it needs more work in order to become more....ummm..."organic".
    But don't get me wrong, the quality of the animation is very nice!
     
  9. Unclever title

    Unclever title Cosmic Narwhal

    I love how the top tentacle is gesturing toward the diamond, as if trying to make a sale.
     
  10. evilnancyreagan

    evilnancyreagan Pangalactic Porcupine

    Forget the gems and treasures,

    How much for a tentacle ride?

    whooooo!
     
  11. Tomato Master

    Tomato Master Noob Simulator 2014

    Maybe they should sell calamari...
     
  12. skydart

    skydart Scruffy Nerf-Herder

    Now Cthulhu is one fine treasure for sure!

    Looks awesome - so much love for detail!
     
  13. Xxen13

    Xxen13 Aquatic Astronaut

    Quality Quality Quality!! I love the amount of enthusiasm these developers have, it is so amazing to me. LOVE the facebook concept art! When a game is made ONLY for money it sucks really bad, but when they WANT to enjoy making/playing the game, it turns out really good (most of the time)... Look at Torchlight, Portal, Minecraft, etc...
     
  14. Kergami

    Kergami Title Not Found

    Very Very very, Well done! I can not be anymore happier with this company. +1 Chuckle Fish!
     
    Zael and Xxen13 like this.
  15. Love the quality of that animation.
     
  16. LastDay

    LastDay Heliosphere

    Looks really nice! :)
    Heh, tentacles must be a pain to animate...
    Perhaps I need to tip my hat to... um... uh. Nevermind!
     
  17. Akado

    Akado Oxygen Tank

    The animation looks great! However, please, please, PLEASE do not tell us what subjects you researched to figure out the most appealing ways to animate the tentacles. Or how long those research projects took.
     
    Exxil3d, Kawa and skydart like this.
  18. Alpha_Squad

    Alpha_Squad Cosmic Narwhal

    The frames between the still pose and the beginning of the moving poses is a little odd looking.
     
    maverick_hunter likes this.
  19. KeyLimeRocket

    KeyLimeRocket Master Chief

    This is going to be added? Looks great!
     
  20. jambox5

    jambox5 Big Damn Hero

    agreed, seeing the tentacle and mounted rider animations start/stop one frame apart makes it seem very 'robotic' and stiff, if it were off by another frame or 2 it would make a world of difference (or if the tentacles moved more?)
     

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