update update uuupdaaate. Oh you, Molly, you and your teasers I'm sorry, but the coolest thing I saw was the floweyness of the clothes the character was wearing! Yay for non-static armor!
Oooooh! I remember watching Bart work on the guards! I was wondering what the hell was going on, though. Yeah, see. Those are the guys the mayor sent after me. This is where it all starts to go downhill. If he had just sucked it up and had another kid instead of taking it all personal, there would still be a planet here instead of just a really hot moon.
Awesome work. I like to see the way NPCs interact. Nice to see things come together with npcs. It does seem from the clip that the guards act instantly... Hope a delay comes in with more development where you aren't instantly killed/attacked, but have some time to cover up the mess.
Nice! Awesome update tonight! Hopefully nobody will try to complain about it *Glares at certain community members*
Moar NPCS, kill them! So that NPCs we can hit are neutral? Or we can hit friendly ones also? And Floran Dungeon?
Sweet, guess i need to go out and buy a Round-up sprayer for that dungeon.... time to destroy some weeds
That dungeon looks great, loving the variety we're seeing. It also looks like it'll be a bunch of fun to attack NPC Villagers
Why? You would have unfair time to murder them then. The guard was RIGHT THERE, within viewing range, why would he hesitate shooting the strange outlander swinging a sword at people in his town? lol
Is there a way to not hit NPCs if say you're swinging at laserbirds or what have you? I would rather not accidentally smack NPCs because a critter was trying to bite me and they walked into the sword. If you could toggle hostilities with friendly/neutral NPCs that would be great.
Glad to see the NPC AI shaping up nicely! Got a legit chuckle out of that gif. In regards to hitting NPCs, will there be an option to toggle "friendly fire" on and off so as to not accidentally take a swipe or shoot at an NPC? Or will we simply have to be careful in towns? Either works for me, just curious.