Discussion in 'Dev Blog' started by Tiy, Jul 23, 2013.
Tiy submitted a new blog post:
22nd July Progress
Continue reading the Original Blog Post
The Starbound update dance!
Thank you all for everything do each and every day!
Yay~! Bug fixes!
My mashing the update button actually worked!!
of course traps... Please have a tar trap now ^.^ I want to tar and feather my friends if we decide to pvp
I'm very excited to see what you all have done!
STREETS OF RAGE STYLE!!!! OH SNAP!!! ......now its time to go play Streets of Rage Remake again........SHIVA PWNAGE TIME!!!
Hmm, seems like we are pretty close to that beta. But not, thats fine take as much time to tune, thats means less of a buggy beta.
This is shaping out to be great! Tarpits could be useful as traps for monsters, muhuhuhahah.
Nice. Each day, recently, it's becoming more and more optimistic
Maybe my estimate of late August-early September isn't so unrealistic after all
hooray for fixes!
Sounds like things are really getting close. I'm really excited!
I would like to see Tiy do that.. Haha. Great update as always
Anything with a slapper suffix should have a special SFX when you hit something with it.
Can we find alien fossils in the tar?
Oh man...I can't wait for the beta now
(but guys, take your time to do it great, don't rush it; I will wait)
My mine is boggled with all the new items you added in one day. Just one day!!!
You added three new mini-biomes, one with tar. Going to make some fun guesses.
1. Tar pit where fossils may be found
2. Meteorite hitting ground, leaving a mess
3. A mini-mall where alien burgers can be purchased
Alpha release soon???? I can almost smell it
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