So close to a beta! The day the game comes out, I'm probably gonna lie on the floor for an hour pondering what to do first inside the game !
Looks awesome. Just a suggestion for the inventory window, maybe add some tabs for different categories such as weapons, and potions, etc so that things can be somewhat organized when something is picked up. Other than that, great job guys!
Tiy, will you guys feature broken weaponry in the game? I mean, not necessarily reforgeable/repairable or non-functional, just broken for the looks. [I broken swords.] Mainly for melee, since a broken gun would be kind of useless [Unless you'd fancy lobbing handguns at mobs to survive, haha].
10th july: CONSOLIDATING our FINAL todo list (it's getting SHORTER!) 11th fuly: We’re (FINALLY!!) starting to enter THAT STAGE of development where the additions come thick and FAST. it's getting closer! awww yeah
"We’re (finally!!) starting to enter that stage of development where the additions come thick and fast." C:<
That inventory screen looks mighty slick. I'm very impressed with how the interface is coming together. In unrelated news, there needs to be space pirate quests. Killing those bloody competit..err....lawbreakers would be fun! Especially if there was a pirate boss to eventually face. On a pirate ship even! That would make an entertaining and potentially profitable dungeon experience.
Early game rusty, broken, or wooden weapons... Time to go for those level 100 planets.... And get a Tetanus shot. You know the development... its almost beta time
You guys work fast... really fast. One day you're just finishing the grappling hook, the next you're finished with the inventory, aesthetics (Well, improved on) quest journal, etc. But damn are you guys fast. But remember, ape flu is no joke .
chucklefish pls no if you release the beta soon, i'll be on my computer all day playing nothing but Firefall and Starbound (but seriously, lookin' good!)