Underground Microdungeons, you say? Sounds like a really good way to spice up cave exploration. Reminds me of those cabins in Terraria, and I'm sure they will be on a larger scale and variety.
Drat still no news on a T1 livestream? Oh well a fruity update, is better then no update. Even if its up to its eyeballs in disgust.. ugh. ;p
Don't knock the short update. Most people would be taking sunday off, and kick back with a beer or something. They're working on the game still. Anyway, I've decided that my base is going to have a very large orchard and farm built into it.
Anyone else thinking that when the tutorial missions and first boss are completed, that the beta will be released
so will players have a skill or perk tree at all? it would really add to a character if they had perks beyond just what Armour gave them
It's coming... I can smell it.... It smells like... . . . . . . . . . . . . . . . . . . . . . . . . . . Food.
I imagine it's taking so long cause they have to build it's functions from scratch but once they have made all the mechanics they will be able to reuse a good portion of it for other bosses.
Great to hear the progress is going well, i look forward to playing... I smell beta... or that might be this cookie..
Hmm.. will the more unusual trees give off food unusual food as well? Like edible eyeballs? I only see easily recognizable foods while the trees suggest some more exotic variations too.