mollygos submitted a new blog post: 5th November - Hemogoblin Continue reading the Original Blog Post
Holy Cow! I love Hemogoblin. Having tiers of enemies that take different amounts of hits is huge. This one will be satisfying to take down
I'm surprised I haven't seen a game use that pun before, it's an old one! Seems like a weird one, I like the variety.
Oh man, that really is cool. c: And probably the only monster so far that's made me go: "... Oh cool. c:"
I'm more concerned about a sword swing being able to hit anything that's standing a block or two down in front of you. Only being able to make contact with a mod that's standing on the same level as you are is a major pain.
The mob is really good. The moblin. Hemogoblin. Well. I have to say that such an encounter "a lonely sad man crying out his sorrow in the underground of a lone planet in a sort of ancient avian tomb for maybe ever and unknown reason for the traveller" is THE best I could await for Starbound. It makes me wonder about the unlimited secrets of the universe. Little ones but not the least. Thank you. I am grateful. Really.
That's just one of the drawbacks of using a weapon with a fixed swing. Try an axe or a spear if you want versatility over combat ability.
can we capture these in capture pods and if we can how will hemogoblin work if i catch the butt will the whole thing be caught or just the butt