1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Xeno's InvaderZim Race Mod 2.8

Play as the Irken and Vortian Race from Invader Zim.

  1. Irken Defectors and Vortian update

    XenoMind
    This updates adds an entirely different playable race and hostile npcs.It also fixes a couple of minor bugs.

    [​IMG]

    Weapons:

    Irkenenergy sword
    Vortianenergy sword
    Vortian sword

    Armor:
    Tier6 Vortian Armor (found in acceleractor)

    Misc:

    Added the Vortian species as a playable race.
    Added Irken Defectors as a enemy on Irken planets
    Added Vortian rouges as an enemy found on multiple planets with a higher chance on Irken planets

    Bugfixes:

    Augments now appear on armor that uses Augments
    The muzzlefire now appears when firing the Irken Rifle.

    Planned Updates:

    Microdungeons and villages
    More Irken based monsters and robots
    More blocks
    Add more NPC names that are more Irken-like.
    More Irken food items
    Add better dye colors for other colors besides red and purple.
    More Irken Furniture.
    Tier 1 and 2 ranged weapons.
    Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
    Custom death animations.
    Mech parts.
    Saint Apollyon likes this.
Return to update list...