This updates adds an entirely different playable race and hostile npcs.It also fixes a couple of minor bugs.
Weapons:
Irkenenergy sword
Vortianenergy sword
Vortian sword
Armor:
Tier6 Vortian Armor (found in acceleractor)
Misc:
Added the Vortian species as a playable race.
Added Irken Defectors as a enemy on Irken planets
Added Vortian rouges as an enemy found on multiple planets with a higher chance on Irken planets
Bugfixes:
Augments now appear on armor that uses Augments
The muzzlefire now appears when firing the Irken Rifle.
Planned Updates:
Microdungeons and villages
More Irken based monsters and robots
More blocks
Add more NPC names that are more Irken-like.
More Irken food items
Add better dye colors for other colors besides red and purple.
More Irken Furniture.
Tier 1 and 2 ranged weapons.
Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
Custom death animations.
Mech parts.
-
Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.Dismiss Notice
Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
Xeno's InvaderZim Race Mod 2.8
Play as the Irken and Vortian Race from Invader Zim.
Tags: