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Xeno's InvaderZim Race Mod 2.8

Play as the Irken and Vortian Race from Invader Zim.

  1. Planetary Update

    XenoMind
    This is a rather large update. It adds entire Irken abandoned planets, sirunits, terraforming, new mech parts, and fixes a few things.

    [​IMG]

    Vehicles:

    IrkenMech Legs
    IrkenMech Boosters

    Misc:

    Added Irken Terraformer
    New Irken Planets. With a chance of being a lava (red clouds) or erichius varient (purple clouds).
    Captureable Malfunctioning Sirunits
    Custom Mech deployment animation
    Erichius rain on abandoned Irken planets

    Changes:
    Fixed the teleporting color to finally be solid purple

    Bug fixes:

    Fixed a game breaking issue that involved crashing if encountering a malfunctioning sirunit in the wild.

    Current Bugs:
    misaligned Irken ship

    Planned Updates:
    Microdungeons and villages
    More Irken based monsters and robots
    More blocks
    Add more NPC names that are more Irken-like.
    More Irken food items
    Add better dye colors for other colors besides red and purple.
    More Irken Furniture.
    Tier 1 and 2 ranged weapons.
    Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
    Custom death animations.
    Mech parts.



    Remember to unzip the folder from the zip file when placing in your mods folder to get it to work.

    I'm always open for more ideas. Weaknesses, strengths,weapons, armor, and anything.
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