1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Xeno's InvaderZim Race Mod 2.7

Play as the Irken and Vortian Race from Invader Zim.

  1. Space pirate and Shop Update

    XenoMind
    This update adds enemy Irkens in space, fixes a bug, and adds new Irken furniture and shop to the Irken outpost.

    Weapons:
    Irken Crossbow

    Furniture, and Items:
    Irken cooking table

    Misc:

    Added Invasion 2 Go NPC store at the Irken outpost.
    Irken radio messages have been added
    Irken pirates/defectors can now be found in space circling planets.
    Added two new tracks to Irken planets.

    Changes:

    Lowered the probability of encountering a room with a moose to Ultra Rare....
    CarrionQueen likes this.
  2. IZ Cosmetics and Irken Brain extracter update

    XenoMind
    Adds tons of Invader Zim cosmetics, new objects and brings back the good old brain extractor from enraged koala. Except Irken in variant. Also added some "brain" foods :'D (I should stop)

    Armor:
    GirSuit (Created by cipherGeneticist)
    ZimWig
    AvianDisguise
    Dib's Glasses

    Weapons:
    Irken Brain Extractor

    Furniture, and Items:
    Irken Chests (Now found throughout Irken planets)
    Jarred Brain
    Girplush
    Zimplush
    Shloogorghchunks
    Brainjuice
    Extreme Brainjuice


    Misc:

    Added...
  3. Dungeon Update

    XenoMind
    This update adds new dungeons, including hazardous ones as well.
    [​IMG]

    Armor:
    Vortian Hover Pack (Which can be crafted by pressing C)

    Furniture, and Items:
    Irken Table

    Misc:

    Added Irken Outpost (which can be accessed by S.A.I.L when acquiring an Irken Sign.
    Added some Irken microdungeon villages on Irken planets. (They spawn weirdly and won't attach to each others...
  4. Vortian AI update

    XenoMind
    Fixed a few bugs and added some new features.
    [​IMG]

    Armor:
    Tier1 Vortian Gear

    Misc:

    Added Lard Nar as a Vortian AI.
    Added new treasure pool for Vortian rouges and Irken Defectors. They have a low chance of dropping incredibly rare race specific items.Including Irken Mecha parts.
    Added a few variety of horns for the vortians
    Vortians can now craft Irken and IZ related foods.

    Changes:
    ...
    CarrionQueen likes this.
  5. Irken Defectors and Vortian update

    XenoMind
    This updates adds an entirely different playable race and hostile npcs.It also fixes a couple of minor bugs.

    [​IMG]

    Weapons:

    Irkenenergy sword
    Vortianenergy sword
    Vortian sword

    Armor:
    Tier6 Vortian Armor (found in acceleractor)

    Misc:

    Added the Vortian species as a playable race.
    Added Irken Defectors as a enemy on Irken planets
    Added Vortian rouges as an...
    CarrionQueen likes this.
  6. More Stuff Update

    XenoMind
    Armor:
    Added another type of spacesuit

    Furniture:

    Irken floating monitors (can be found on Irken planets)
    Irken street lights (can be found on Irken planets)
    Irken sleep cell

    Misc:

    Added a new building material
    Added another night track to the Irken planets

    Changes:
    Made a separate treasurepool for defenseunit. It has a higher chance of dropping processors than SirUnits now.
    Changed the name of the SMG to just a machine gun.
    Changed irken...
  7. Improved planets update

    XenoMind
    This update now fully converts Irken planets into, well Irken planets. No more vanilla caverns below. Sirunits and rouge robots cover every inch of the planet. This update also adds invader zim music to the planets and fixes a few things.

    Misc:

    Added a new type of enemy deep below the Irken planet's surface.
    Added Invader zim music to irken planets.
    Added irken underground caves and a custom core to the planet

    Changes:
    Irken spacesuit has been buffed again
    Irken PAK now...
  8. Resource Update

    XenoMind
    Misc:
    Added new resistium ore on Irken planets
    Refined Resistium

    Changes:
    Sirunits have a chance of dropping processors. Bows recommended.
    Most Irken assembler items now require refined resistium to be crafted.
    Buffed the Irken Space Suit.

    Bug fixes:

    Fixed an accidental dirty edit that changed all the terraformers to look like an irken terraformer.
    Removed an accidental dirty edit with the deployment animation. But in turned reverted it to default for now.

    Current...
    CarrionQueen likes this.
  9. Planetary Update

    XenoMind
    This is a rather large update. It adds entire Irken abandoned planets, sirunits, terraforming, new mech parts, and fixes a few things.

    [​IMG]

    Vehicles:

    IrkenMech Legs
    IrkenMech Boosters

    Misc:

    Added Irken Terraformer
    New Irken Planets. With a chance of being a lava (red clouds) or erichius varient (purple clouds).
    Captureable Malfunctioning Sirunits
    Custom Mech deployment...
  10. Quick Fix

    XenoMind
    Fixed a mistake where I accidentally left a duplicate FU recipe version of the Irken spacesuit in the tier2 anvil.

    Update also moves more stuff into the Irken Assembler.

    Weapons:
    Irken Mech Claw

    Changes:
    Moved grenades, rocket launcher, and stunclaw into the weapons tab located in the Irken assembler.