1. Welcome to the official Starbound Mod repository, Guest! Not sure how to install your mods? Check out the installation guide or check out the modding help thread for more guides.
    Outdated Mods have been moved to their own category! If you update your mod please let a moderator know so we can move it back to the active section.
    Dismiss Notice

Xeno's InvaderZim Race Mod 2.8

Play as the Irken and Vortian Race from Invader Zim.

  1. Dungeon Update

    XenoMind
    This update adds new dungeons, including hazardous ones as well.
    [​IMG]

    Armor:
    Vortian Hover Pack (Which can be crafted by pressing C)

    Furniture, and Items:
    Irken Table

    Misc:

    Added Irken Outpost (which can be accessed by S.A.I.L when acquiring an Irken Sign.
    Added some Irken microdungeon villages on Irken planets. (They spawn weirdly and won't attach to each others connectors at the moment)
    Added the room with the moose. (An extremely deadly trap that will make you think twice before entering pocket dimensions underground. Pocket dimensions have a 1/5 chance of being a room with a moose.)

    Changes:

    Resistium only spawns on Irken planets now.
    Changed the color of the vortian teleport to blue.

    Planned Updates:

    Better Microdungeons and villages
    More Irken based monsters and robots
    More blocks
    Add more NPC names that are more Irken-like.
    More Irken food items
    Add better dye colors for other colors besides red and purple.
    More Irken Furniture.
    Tier 1 and 2 ranged weapons.
    Possibly weakness to contaminated or swamp water. Or add additional polluted water weather effect or polluted water pools.
    Custom death animations.
    Mech parts.
Return to update list...