Realized I had a few minor things wrong for the nightly build. They should be fixed now!
In addition, the mod has been made compatible with CLeF by request. If you use CLeF, you'll now be able to use the fuel hatch and progress past the tutorial mission of the game!
Lastly, I included a few changes I made this afternoon before I noticed my nightly errors: the name gen has a few additional seeds, and the icons for the kirhosi clothing FINALLY match what they actually are instead of being apex clothing.
Cheers!
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Kirhos [Discontinued] 0.5 FINAL (1.0 Compat)
Cyberpunk Space Rodents!