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Latest Reviews

  1. lockclamp
    lockclamp
    5/5,
    Version: 0.2
    very great mod just add more stuff and it will be the best mod ever
  2. Doompiggy
    Doompiggy
    5/5,
    Version: v2.0.61
    it's awesome :D it make the game challenging BUT fair,only problem...how the hell do i get 2345464654543454 survival point at the start x)?
  3. Xandri
    Xandri
    5/5,
    Version: 2017-02-01
    the first mod i ever added to a game, like ever!! this one is must needed! :D
  4. ioio6563
  5. ioio6563
    ioio6563
    5/5,
    OMG~I LIKE~~
    1. お茶Mi's
      Author's Response
      Thank you >u<
  6. Doompiggy
    Doompiggy
    3/5,
    Version: v2.0.5
    i'd like to use it...if it didn't remove A.L.L npc
    1. ColonolNutty
      Author's Response
      Enjoy the change to NPCs!
  7. Mooncalf99
    Mooncalf99
    5/5,
    Version: 2.21
    5/5 for the liquid-blocking features alone - definitely a must have for fluid handling. Instead of buggy elevators or stairwells, my base now contains a tall, water-filled shaft that lets me swim up and down to the other floors. Quick, practical and fun!
  8. gust1029
    gust1029
    5/5,
    Version: 1.x
    i like its mod and hate boss rate drop
  9. Vantezzle
    Vantezzle
    5/5,
    Version: 2016-07-08
    Seems great but can I safely use it with the current version of the game?
  10. lockclamp
    lockclamp
    5/5,
    Version: 1.2
    good mod
  11. Ragdriel
    Ragdriel
    5/5,
    Version: 1.02
    Really useful for people who uses FU and needs a lot of coal. And by a lot, I really mean A LOT
  12. lockclamp
    lockclamp
    5/5,
    Version: 0.5.0.3
    very good mod
  13. TheDestroyer88
    TheDestroyer88
    5/5,
    Version: 1.71
    This is a perfect mod that adds not only much needed utility, but realism as well to Starbound.
  14. lockclamp
    lockclamp
    5/5,
    Version: Version 25/10
    very good mod
  15. meltspoon
    meltspoon
    5/5,
    Version: 2016-06-29
    Very cute! <3
  16. AArticuno3
    AArticuno3
    5/5,
    Version: 1.2
    Been waiting for something like this for a long time. Very grateful for finally getting this mod brought to the table.
  17. OkeAni
    OkeAni
    4/5,
    Version: 1.0
    The outfit is cool, like the idea to place it here as well!! But I can`t get for which STRBND version is it?(((
  18. lockclamp
    lockclamp
    5/5,
    Version: Ё1.7.9.6
    very good mod
  19. Black Rose
    Black Rose
    5/5,
    Version: beta 1.7.1 (+ mod)
    I really like this ship! One quick suggestion, could you add proximity sensors to the doors so you go faster in it? Because it's huge, and movement shouldn't be a problem... just sayin.

    Also, if you want, could you upload your ship file and the mods you use so I can complete it? Thanks!
  20. Dannir
    Dannir
    4/5,
    Version: V1.1.4x
    A good mod, but I have to voice major concerns over the way you balanced the equipment. From what I can tell, the weapons are above par, while the armor is under par. In a vacuum, that sounds potentially legit, if only the race's equipment is available.

    Unfortunately, that's not really how it works out, is it? Merchants can sell armor as strong as what you're supposed to have at the given planet's tier, and with nothing that stops the inkling from wearing them. To say nothing of Perfect armor, and any non-racial mod armor that cannot account for this odd method.

    As well, no broadsword should really have a base damage of over 20. Period. Unless maybe it swings once every five seconds, and even then it would probably be better to make a less gimmicky weapon. The value is modulated by the swing rate value as it is, since it's damage per second and not per swing, so it's unnecessary to give a massive boost to it to account for a slower swing.

    As a sidenote, due to special attacks seeming to be based entirely on tier and personal power multiplier, this could lead to severely underpowered-feeling special attacks as well.

    I highly suggest simply giving the inkling armor the same values as other races', and nerfing the weapons accordingly.
    1. Marinebeast
      Author's Response
      I'm working on this for the slew of summer updates, so don't worry, it'll be tended to. ;)