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Penguin Piracy (SUSPENDED DEVELOPMENT) V11.2.1

Pirates! Plunderers! Penguins! This mod adds penguin affiliated content, and much more!

  1. PenguinPiracy V10.1 - The Blue Penguin Update

    ManicRykker
    Hey guys. A small little update this time.

    V10.1 CHANGELOG

    ADDITIONS

    - Penguins now have a seventh tier of armor. The pieces are crafted with each of the three pieces of the tier 6 manipulator, accelerator, and separator (So the pieces from the General, Admiral, and Marshal armor sets)... as well as a special crafting material you can only obtain from the Black Market Console.

    This "Illegal Alloy" Cannot be found anywhere in the universe. The identity of the penguin that stocks the Black Market Console is anonymous. They claim the alloy in systems far off from civilization, and only they know where to obtain it.

    To get a hold of this material yourself, you will need to buy it from the BMC. (That said, the option will only show up for penguin races.)

    The final tier is a black armor called the Chief gear. It will provide the best overall stat increases (This set of armor follows the same scheme as the other penguin armor sets, so if you want all of the juicy stat increases, you'll need the whole set, and not just one.) In addition to that, the gear piece also provides glow, to light up those dark caves and tunnels for you!

    This armor tier can only be crafted at the Penguin Trade Station.



    TWEAKS

    - Elemental penguins have had an adjustment. While they still have their elemental resistances/immunities, they now have an elemental weakness too. Pyroguins are weak to Ice, Cryoguins are weak to Fire, Plaguins are weak to Electricity, and Pengvolts are weak to Poison.

    - Protection from certain Worthless Crystal tiers has been nerfed again.

    - certain Worthless Crystal tiers now only provide some protection from fall damage, rather than completely negating it.

    - Sprites for the sixth tier of penguin armor have been slightly adjusted. Instead of the soldier helmet, they use their own version of the general helmet.

    - Added new information to the Penguinox 320.

    - Removed an outdated line from the penguin ship structure files

    - Added the ship engine soundeffect to the teleporter (As it's been moved to that in 1.3)
    Forgot to do that in the previous update.

    - Moved the penguin fitted instruments to the Penguin Trade Station.

    - The sprites for the penguin gear for manipulator and separator have been swapped. I had them mixed up the whole time, and never even realized it.... whoops.
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