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Manufacturer's Touch 1.2.16

Weapons manufacturers now have an effect on randomly generated weapons.

  1. Hotfix 1.2.16

    Kitikira
    • Rotik guns now have a slightly high minimum fire rate and max fire rate
    • Changed scaleValueOverTime so really slow firing weapons no longer need as many shots to reach the max value
    • Added new Teklacki ranged palette and name variations
    • Added unique Graxus shotgun names
    • Fixed issue with some other mod's unrandom weapons with non-table altConfigs
    Natural Aura likes this.
  2. Hotfix 1.2.15

    Kitikira
    Manufacturers
    • Manaticon now has custom categories for all of their ranged weapons, and many manufacturers also have new categories

    Compatibility
    • Fixed buildscripts and interfaces for compatibility with newer versions of Frackin Universe
    • (FU) Manufacturers can now change magazine size and reload time
    • (FU) Rotik now has larger magazines with a slower reload time, while Xia-Li has the opposite
    • (FU)...
  3. Hotfix 1.2.14

    Kitikira
    Manufacturers
    • Few more palette swaps and weapon parts for Graxus and Teklacki
    Categories
    • Manufacturers can now label their weapons with unique categories
    • Graxus: Boom Rifle (Assault Rifle)
    • Manaticon: Heavy Blaster (Assault Rifle), Light Blaster (Pistol)
    • Shade Co.: Stiletto (Dagger)
    • Teklacki: Assault Needler (Assault Rifle), Machine Needler (Machine...
  4. Hotfix 1.2.13

    Kitikira
    Manufacturers

    This update mainly just adds options for modders.
    • Callox: Added more variation in the tier prefixes
    Modder's Options
    • Using a table [ "", "", ... ] instead of a string for a manufacturer prefix will cause the prefix to be randomly selected
    • Added a number of options for weapons to disable specific manufacturer effects. These keys are...
    Waffle-Chan and bk3k like this.
  5. Hotfix 1.2.12

    Kitikira
    Manufacturers

    • Teklacki and Xia-Li have some more unique sprites
    • Xia-Li has an additional color palette for melee weapons

    Fixes
    • Fixed interface issues for FU (Should actually work this time)
    • Improved compatibility with Weapon Reinforcer
  6. Hotfix 1.2.11

    Kitikira
    Fixes
    • Fixed interface issues with FU
    TheTraveller999, sayter and bk3k like this.
  7. Hotfix 1.2.10

    Kitikira
    Manufacturers

    • Added some new melee palettes

    Fixes
    • Fixed npcs being unable to use some melee weapons
    DarkDragons and Lodish like this.
  8. Hotfix 1.2.9

    Kitikira
    Manufacturers

    Callox
    • Shotguns now have custom butt sprites
    • All weapons now have custom names
    Manaticon
    • Improved some Manaticon projectile sprites
    Teklacki
    • Quarterstaves and shortspears from FU now have custom names
    ...
    andhar likes this.
  9. Hotfix 1.2.8

    Kitikira
    Manufacturers
    • Manaticon, Shade co., and Xia-Li now have additional palettes
    Fixes
    • Manaticon radioactive projectiles now use the correct damage type
  10. Hotfix 1.2.7

    Kitikira
    Manufacturers

    General
    • Replacement sprites need to only specify replaced parts, rather than all parts.
    • This means that all available base parts will get used now if an update or another mod adds more.
    Callox
    • Knockback is less extreme for alt-abilities to prevent flying (even if it was fun).
    • Sniper rifles have custom butt...