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Makeshift Multiplayer 0.3.7

A temporary solution.

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  1. Another crash fix attempt + one that isn't completely fixed but has more debug info.

    spacechase0
    Fixed server crashing shortly after losing all clients.
    Hopefully keeps the client crash from happening, although they can't access the location from that caused it. So not actually fixed yet. Prints more debug info for me.
    Fixed getting placed wrongly after events (although that may be a new bug?).
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