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Hunting+ Wildfire v2.3.15

An overhaul to the hunting aspect of the game.

  1. Temporary Change to Traps, Energy Weapon Sounds, Mini Boss + Farm Animal Removal, Misc Fixes

    EclipticWulf
    • Traps will now only slow monsters almost completely (This is temporary as the trapping system needs some revision)
    • Following the above point, regular hunting weapons will now yield drops as normal just with a 10% chance to drop nothing (or event materials) (This is also temporary)
    • Fixed lack of sound when swinging spears
    • Changed the sounds of the Tier 5 and Tier 6 Hunting Knives/Hunting Spears to be like the Violium Broadsword
    • Moved the mod-specific No Fall Damage status effect back to how it was originally, with just calls to a new animation file to prevent errors (So now no more particles or status effect icon)
    • Mini Bosses and Wild Farm Animals will no longer spawn - this feature will now exclusiely be in Intergalactic Wilds (This is because it's adding a bit more than just "additions to hunting")
    • Buffed throwing spears
    • Changed drop rates for trapping
    • Removed Health Bar for Mother Poptop
    • Fixed logo not appearing on the main menu

    FU Addon
    • Changed drop rates (due to the above temporary change to trapping)
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