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FrackinRaces 4.0.371

Enables racial abilities for all Vanilla races, and many modded ones too!

  1. sayter
    This mod grants racial abilities to every vanilla race, and to numerous user-created races.

    Note that no actual races are contained in FR...just the abilities. If you wish to get the user-created races you will need to download them yourself.

    FrackinUniverse is recommended for the best possible experience.

    For a list of racial abilities click below:

    If you wish to utilize aspects of this mod in your race mod, you are more than welcome to do so. The more interesting a race, the better! If you want me to include your race mod in FR, just ask!
    Mod Pack Permissions:
    You must get the author's consent before including this mod in a compilation.
    Mod Assets Permissions:
    Anyone can alter/redistribute the mod's assets without the author's consent.

Recent Updates

  1. 4.0.371
  2. 4.0.36a
  3. 4.0.36

Recent Reviews

  1. Multistream
    Version: 4.0.36a
    Great, but...
    Apex had physical degradation because of technological advantage, but in this mod they are stronger and faster
    1. sayter
      Author's Response
      Did you even *read* the race info page? That isn't how they work, even remotely. The idea is that they fight with their primal natures *despite* the physical changes imposed by the Knog. As such, they have to maintain calm to keep their heads about them. The speed/agility is their natural capability, not some result of the Knog or however the heck you are intepreting it.

      But hey, knock off a star. Why not. lol. Or, you could instead post intelligently in the discussion area with your suggestions on improving them. I sincerely doubt you will, however.
  2. Vittorio1964
    Version: 4.0.35c
  3. Vittorio1964
    Version: 4.0.29
    great thanjs
  4. Kronnos
    Version: 4.0.29
    Will add some day the races of mod Super / sbg / Race Mod?
  5. BILLY500436
    Version: 4.0.29
    A great mod for those people who wish to add a little spice to the characters they wish to play as. Another plus side to it is that it has it's own character list. Neat and very interesting.
  6. teawhello
    Version: 4.0.25
    This mod simply makes me have a main character as an Apex. I love hoe fast they walk and how high they jump XD
  7. Drank1
    Version: 4.0.21
  8. doubledeathrainbow
    Version: 3.9.3
    i can almost see a few felins building a small colony in a corrupted planet, and exporting bloddy gore to be processed into pet food XD.
  9. Agastopia
    Version: 3.82
    I would give it 5 stars, but for some reason it doesn't allow me to upgrade my Matter Manipulator. I don't have any other mods that edit the MM, and it works after removing this mod. Got a fix for that?
    1. sayter
      Author's Response
      should work perfectly fine. I just gave it a test both with Apex and Hylotl, who have modified MMs and no issues? Must be *something* conflicting in your mod list.
  10. GunshiMarrow
    Version: 3.7
    I absolutely love this mod, although unfortunately, it causes my Matter Manipulator to not function properly. It says "you don't have a matter manipulator yet," and I am unable to upgrade it at all, but I can still use it to destroy tiles. Other than that one little thing, this mod is fantastic. Sadly, because of that, I can no longer use this mod.
    1. sayter
      Author's Response
      You're probably using another mod that edits the MM, then. That's the only reason you should have an issue like this. Apex and Hylotl start with modified MMs and would directly conflict with any other such mod.