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Outdated Bone Ores Pack 0.2

7 complete sets: ore, bar, sword, armor, legs and helmet

  1. aabreur
    Bone Mineral by aabreur

    This mods brings seven fully functional chains 'ore to sword and armor'
    [​IMG] [​IMG] [​IMG]



    This is the first version of my dark/bone ore melting crafting and stuff.
    Just a first project using my just assembled starbound modding ruby toolset. Im planning to use and also share the tools and scripts that im using.

    This mods presents six new ore/bar/armor+sword sets. They're totally unbalanced as this is the earlist as we can get.
    So im placing the sources i used in my script to generate the full set, it holds the relevants:

    Code:
    {
        "template": "darkmetal",
        "shortname": "blackwood",
        "longname": "BlackWood",
        "chest_protection": 23,
        "head_protection": 16,
        "pants_protection": 12,
        "mod_id": 2504,
        "sword_swoosh": "poisonbroadsword",
        "sword_power": 20,
        "color": {
            "h": 180,
            "s": 90,
            "l": 60
        }
    },
    {
        "template": "darkmetal",
        "shortname": "deepocean",
        "longname": "DeepOcean",
        "chest_protection": 22,
        "head_protection": 17,
        "pants_protection": 14,
        "mod_id": 2503,
        "sword_swoosh": "waterswoosh",
        "sword_power": 28,
        "color": {
            "h": 15,
            "s": 150,
            "l": 60
        }
    },
    {
        "template": "darkmetal",
        "shortname": "demon",
        "longname": "Demon",
        "chest_protection": 25,
        "head_protection": 17,
        "pants_protection": 14,
        "mod_id": 2505,
        "sword_swoosh": "firebroadsword",
        "sword_power": 22,
        "color": {
            "h": 120,
            "s": 15,
            "l": 45
        }
    },
    {
        "template": "darkmetal",
        "shortname": "ghoulrock",
        "longname": "GhoulRock",
        "chest_protection": 20,
        "head_protection": 15,
        "pants_protection": 12,
        "mod_id": 2502,
        "sword_swoosh": "axeboneswoosh",
        "sword_power": 25,
        "color": {
            "h": 120,
            "s": 75,
            "l": 180
        }
    },
    {
        "template": "darkmetal",
        "shortname": "moonrock",
        "longname": "MoonRock",
        "chest_protection": 18,
        "head_protection": 13,
        "pants_protection": 10,
        "mod_id": 2501,
        "sword_swoosh": "starcleaverswordslash",
        "sword_power": 26,
        "color": {
            "h": 60,
            "s": 165,
            "l": 90
        }
    },
    {
        "template": "darkmetal",
        "shortname": "zorium",
        "longname": "Zorium",
        "chest_protection": 15,
        "head_protection": 10,
        "pants_protection": 8,
        "mod_id": 2506,
        "sword_swoosh": "electricbroadsword",
        "sword_power": 25,
        "color": {
            "h": 195,
            "s": 180,
            "l": 105
        }
    }
    [​IMG]

    -------------INSTALL INSTRUCTIONS---------------------

    1. Copy the "aabreur" folder to where you keep your mods
    - if you dont have one just create one with your preferred name, like 'mods', on your 'Starbound' folder
    2. Locate the correct bootstrap.config file (eg: Starbound/linuX32 ) and add the aabreur to the path where Starbound will look for resources:

    Code:
    {
      "assetSources" : [
        "../assets",
        "../mods/aabreur"
      ],
      "storageDirectory" : "."
    }
    3. That's it for now.Go to a new planet or get a new player - start digging around, melt the ores on the same old furnace and craft pieces on your favorite anvil.

    Just check if you already have some customization on oredistribuitions or player.config,
    if it does just merge the two files. Keep in mind that YOU CANT HAVE TWO player.config or oredistribuitions in any folder or child of the ones you placed on bootstrap.config as this will prevent the game to start.
    [​IMG][​IMG]
    [​IMG]