Modding Help Would someone help me with my mod

Discussion in 'Starbound Modding' started by Delta Junkies Gaming, Jan 1, 2015.

  1. Delta Junkies Gaming

    Delta Junkies Gaming Intergalactic Tourist

    when i use my mod this error appears
    Code:
    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 8' Protocol: 643
    Info: Running from : C:\Program Files\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Initializing SDL Window
    Info: Loading Star::Root...
    Info: Created initial window 1000x600
    Info: Initializing SDL Window
    Info: Re-created window 1366x716
    Info: Loading Star::Configuration from '..\starbound.config'
    Error: Could not load /biomes/oredistributions.configfunctions asset, attempting to use default.
    AssetException: Could not read variant asset /biomes/oredistributions.configfunctions
    caused by: JsonParsingException: Cannot parse json file: /biomes/oredistributions.configfunctions
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:2
      Variant inputUtf8Json<char*>(char*, char*, bool)
      Assets::readVariant(String)
      _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
      Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
      Assets::loadVariant(String)
      Assets::loadAsset(Assets::AssetId)
      Assets::doLoad(Assets::AssetId)
      Assets::getAsset(Assets::AssetId)
      Assets::variant(String)
      FunctionDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Info: Writing Star::Configuration to '..\starbound.config'
    Error: Exception raised during Root finishInitialization: VariantException: Improper conversion to VariantMap from null
      Variant::mapPtr()
      Variant::iterateMap()
      FunctionDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
    Info: Shutting down Star::Root
    Error: StarException: An error occurred during loading: VariantException: Improper conversion to VariantMap from null
      Variant::mapPtr()
      Variant::iterateMap()
      FunctionDatabase::load()
      Root::reload()
      _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
      ThreadImpl::runThread(void*)
      BaseThreadInitThunk
      RtlInitializeExceptionChain
      RtlInitializeExceptionChain
    
      ClientApplication::postSplashInitialization()
      ClientApplication::update()
      StarApplicationBase::run()
      _SDL_main
      _console_main

    {
    "__merge" : [
    ["overwrite", "surfaceOres"],
    ["overwrite", "subsurfaceOres"],
    ],


    this is the bit of code that is the problem
    the comma at the end
    what do i replace that with?

    i am making a ore mod the ore is Chromium which ill edit some of the stuff now while i wait[DOUBLEPOST=1420099638][/DOUBLEPOST][​IMG]
     
  2. C0bra5

    C0bra5 Oxygen Tank

    Best Answer
    severedskullz likes this.
  3. apinanaivot

    apinanaivot Cosmic Narwhal

    You have code error somewhere (missing commas or {} in a wrong place.)
     

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