Hello everyone, I was just asking one thing, how can I make my weapons do damage in non-pvp planets or if the /pvp is off? I saw a lot of people killing me even if I had the /pvp off, I can mod weapons and armor, but I couldn't manage to do that, can someone help me?
I'm no expert, but I do know that with some games, modded projectile weapons can often pvp bypass easily.
weapons have that entry, so in .gun / .sword files i believe. if you can add it to weapons which don't have that, i'm not sure.
Hmmm I'll show you the gun I made to despawn my creation Code: { "count": 1, "data": { "classMultiplier": 0.0, "drawables": [ { "image": "/items/guns/randomgenerated/aviangun/butt/1.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ -7.900000095367432, 0.0 ] }, { "image": "/items/guns/randomgenerated/aviangun/middle/3.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ 0.0, 0.0 ] }, { "image": "/items/guns/randomgenerated/aviangun/barrel/3.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ 11.899999618530273, 0.0 ] } ], "firePosition": [ 18.0, 2.0 ], "fireTime": 0.06140842503520553, "generated": true, "handPosition": [ -7.0, -0.0 ], "inspectionKind": "gun", "inventoryIcon": [ { "image": "/items/guns/randomgenerated/aviangun/butt/1.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ -7.900000095367432, 0.0 ] }, { "image": "/items/guns/randomgenerated/aviangun/middle/3.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ 0.0, 0.0 ] }, { "image": "/items/guns/randomgenerated/aviangun/barrel/3.png?replace;5d3a1f=5d3a1f;be9f55=be9f55;dac782=dac782;510011=510011;a80014=a80014;d4003c=d4003c;ff063f=ff063f", "position": [ 11.899999618530273, 0.0 ] } ], "itemName": "generatedgun", "level": 999999999.0, "levelScale": 999999999.0, "muzzleEffect": { "animation": "/animations/muzzleflash/bulletmuzzle3/bulletmuzzle3.animation", "fireSound": [ { "file": "/sfx/gun/ar6.wav" } ] }, "projectile": { "damageKind": "default", "damagePoly": [ [ -36, 0 ], [ -24, -24 ], [ 0, -36 ], [ 24, -24 ], [ 36, 0 ], [ 24, 24 ], [ 0, 36 ], [ -24, 24 ] ], "damageType": "ignoresdef", "flippable": true, "level": 100, "piercing": true, "power": Infinity, "statusEffects": [], "universalDamage": true }, "projectileType": "piercingbullet", "rarity": "common", "recoilTime": 0.10000000149011612, "shortdescription": "Despawner", "spread": 1, "statusEffects": [], "twoHanded": true, "universalDamage": true, "weaponType": "Avian Blaster" }, "name": "generatedgun" }
i made a sword that is supposed to be a "god weapon" and when my mouse goes over it, my game crashes. any help? (nevermind. i fixed it. putting infinite as the damage crashes the game when your mouse goes over it.
Looks like you touched the face of God. Edit: To be serious, we need to see the starbound.log to know what's going on.