1. If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! A lot of the stickies from this forum have been moved there to clean up space.
    Dismiss Notice

Obsidian is GLASS

Discussion in 'Starbound Discussion' started by gregamonster, Mar 1, 2015.

  1. Nerva

    Nerva Parsec Taste Tester

    I thought Hell was New Jersey, and Purgatory was Sheboygan?
     
    ZallCaTor and MysticMalevolence like this.
  2. ZallCaTor

    ZallCaTor Scruffy Nerf-Herder

    Actually... Yeah, I did. How'd you know?
     
  3. desarial

    desarial Void-Bound Voyager

    you're right. we both have details wrong, but you're more correct then me haha.
     
  4. lusername

    lusername Scruffy Nerf-Herder

    But you can't physically BREAK any block in the game. Wood and glass are both completely impervious no matter how many rockets you hit them with. The only things that smash blocks are automated meteor showers and your magic tools. Since these tools work by magic, there are no rules governing how they should react to things.
     
  5. Gonzoro

    Gonzoro Void-Bound Voyager

    You have
    pickaxes and axes...
     
  6. Teh Freek

    Teh Freek Void-Bound Voyager

    Oh yes, you can. Rocket launchers aren't fast enough to destroy them, but I have a shotgun which can clear the more fragile blocks with ease.
     
  7. ChYta

    ChYta Space Hobo

    OBSIDIAN[DOUBLEPOST=1425401166][/DOUBLEPOST]Srry im a a happy mood :D
     
  8. STCW262

    STCW262 Heliosphere

    Actually, while grenade launchers and rocket launchers are too slow to do so, some weapons, such as relatively fast shotguns and bonehammers, and most assault rifles can break blocks. You can also use bombs and grenades to break them, with the catch being that they won´t drop anything.
     
  9. Felson

    Felson Void-Bound Voyager

    But in minecraft, you can also break a meter thick piece of glass in seconds.

    Nevertheless, you can do the same to a meter thick log in the game, so not much of a point about arguing..
     
  10. SoopaDerpcat

    SoopaDerpcat Pangalactic Porcupine

    Obsidian is glass.

    Glass is sand.

    Sand is stones.

    Stones are coal.

    Coal is diamond.

    Obsidian is diamond confirmed.
     
    L. F. Oxidizer likes this.
  11. braydon

    braydon Phantasmal Quasar

    No the main problem is how much harder obsidian scalpels are to manufacture, you have to chip them out of volcanic glass.
     
  12. Freakscar

    Freakscar Phantasmal Quasar

    FTFY ;)
     
  13. Hunter_J

    Hunter_J Industrial Terraformer

    Making steel with iron"ore" and "oil" doesnt make much sense either...
     
  14. STCW262

    STCW262 Heliosphere

    Oil has a high carbon percentage, you use iron ingots, and steel is a carbon-iron alloy.
     
  15. Wourghk

    Wourghk Void-Bound Voyager

    Indeed, but it's uncommon to use oil since you need dry products for the alloying process (and oil is incredibly useful in polymers and petrol), and aside from that, it's much less common to stop at mere carbon+iron mixtures.
    Adding niobium, chromium, zinc and other elements is usually necessary to specialize the mixture into a more useful alloy.

    If we were following any realistic metallurgy, nearly everything used for raw toughness and durability in the game would be made from alloys involving carbon and iron plus small amounts of other elements, but that's not what we see. For example, you get a stronger steel, "Durasteel", by somehow combining our 'default' steel alloy with radioactive uranium in a crucible. This doesn't make sense, as the end result would be toxic and probably useless as no strong bonds would be made. Even depleted, uranium is more lethal than lead.

    It's about as silly as the "Thorium" from World of Warcraft. Meanwhile, the game's titanium is not alloyed with anything at all and there's a total absence of the very useful element aluminium. So, while it would be nice for every material to have lore significance and follow a logical pattern of progression from the perspective of gameplay, that's probably well beyond what can be expected here.

    For the sake of the game, steel requires iron and oil because coal is necessarily common for an early-game light source and you shouldn't have steel that early. By design or or coincidence, oil only shows up in a few biomes that will not spawn on the starter planet, so that's a great method to direct and gate progression. "Steel" could easily be renamed "Mid-Early Gameium" to the same effect, but that would brutally beat down the 4th wall.
     
    STCW262 likes this.
  16. The | Suit

    The | Suit Agent S. Forum Moderator

    If you guys want to discuss lore based Metallurgy - I suggest starting a separate topic on it.
    Since the points are valid and mostly since this one deals with Obsidian.
     
    STCW262 likes this.

Share This Page