Modding Help Adding New Furniture

Discussion in 'Starbound Modding' started by Artinnio, Jan 21, 2015.

  1. Artinnio

    Artinnio Guest

    Hey guys, I'm sorry if this has been answered before, but I'm trying to add new objects to the game from another mod (an experiement in modding and for private use) but no matter what I do, it just isn't going right.

    Basically I am using a modified version of the Gilgamesh cruiser and I'd like to borrow some animated assets from the VEPR and the Meriyos Ferry. (The skymap and the different monitors, respectively)

    Like I said before, I'm doing this as a personal thing and I don't plan on releasing the ship after I'm done, would anyone be able to tell me what I'm doing wrong?

    I've put the object files (in their folders) in the correct area...: "Mods/Gilgamesh/Objects/Generic

    I've given them colour codes in the blocks.png and in the Dropship.Structure file I've got them down as:


    {
    "value" : [50, 50, 50, 255],
    "foregroundBlock" : false,
    "backgroundBlock" : true,
    "object" : "analysisscreen",
    "objectParameters" : {
    "unbreakable" : true
    }
    },
    {
    "value" : [90, 90, 90, 255],
    "foregroundBlock" : false,
    "backgroundBlock" : true,
    "object" : "barscreen",
    "objectParameters" : {
    "unbreakable" : true
    }
    },

    {
    "value" : [80, 80, 80, 255],
    "foregroundBlock" : false,
    "backgroundBlock" : true,
    "object" : "textscreen",
    "objectParameters" : {
    "unbreakable" : true
    }
    },

    {
    "value" : [70, 70, 70, 255],
    "foregroundBlock" : false,
    "backgroundBlock" : true,
    "object" : "mapscreen",
    "objectParameters" : {
    "unbreakable" : true
    }
    },
     
    Last edited by a moderator: Jan 21, 2015
  2. Artinnio

    Artinnio Guest

    So... No one is going to help me understand what I'm doing wrong?
     
  3. AstralGhost

    AstralGhost Pangalactic Porcupine

    I haven't really done ship modding before, but it sounds to me like you've got everything there.
    What exactly is going wrong here?
    And what does your error log say?
     
  4. Artinnio

    Artinnio Guest

    Well the background works and so does the dropshipblocks.file (I can move everywhere I want to) and the vanilla assets work, but the custom objects aren't appearing in the game
     
  5. AstralGhost

    AstralGhost Pangalactic Porcupine

    Check your error log (if you're using unstable, make sure to check the one in the unstable folder).
    Post it here if you want help reading it.
    I think it will probably tell you what is wrong. If not, it will at least tell us what is NOT wrong.
     
  6. Artinnio

    Artinnio Guest

    There is no error log (and it's in stable)
    It's... peculiar
     
  7. AstralGhost

    AstralGhost Pangalactic Porcupine

    There is always an error log.
    It is in the main Starbound folder (the one actually named "Starbound"). It is called "starbound.log".

    It would be more than peculiar for there not to be an error log, since the game creates one automatically the moment it begins running. So the peculiar thing about that would mean the game wasn't able to run or do anything. And if that is the case: You have much bigger problems than your mod not working.
     
    Dunto likes this.
  8. Artinnio

    Artinnio Guest

    Ah right, here it is then:

    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 8' Protocol: 643
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Initializing SDL Window
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Created initial window 624x946
    Info: Initializing SDL Window
    Info: Re-created window 1280x962
    Error: Error loading object file /objects/dyeengine/dyestation/dyestation.object: VariantException: No such key in Variant::get("objectName")
    Variant::get(String)
    String Variant::tget<String>(String)
    Variant::getString(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Info: Done loading Star::Root.
    Info: Writing Star::Configuration to '..\starbound.config'
    Info: Creating player storage directory
    Warn: Perf: ClientApplication::render millis: 1621
    Warn: Perf: StarApplicationBase::run.innerLoop.render millis: 1621
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 1894
    Info: Acquiring universe lock file
    Info: UniverseServer: Creating world alpha:24977698:-95804686:-5734932:10:1
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (5187, 1648)
    Warn: Perf: UniverseServer::createWorld millis: 7516
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Warn: Perf: WorldServerThread::readFullWorld millis: 10765
    Info: UniverseServer: Client 'Mitchliss' <1> (Fifo <0x24b24470>) connected
    Warn: Perf: UniverseServer::handleConnection millis: 13868
    Warn: Perf: ClientApplication::update millis: 22946
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 22946
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 23134
    Info: UniverseClient: Client disconnecting...
    Info: UniverseServer: Shutting down ship world for client 'Mitchliss' <1> (Fifo <0x24b24470>)
    Info: Client received world stop packet, leaving: Removed
    Info: UniverseServer: Shutting down world alpha:24977698:-95804686:-5734932:10:1 due to inactivity
    Warn: Perf: WorldServerThread::readFullWorld millis: 7485
    Info: UniverseServer: Client 'Mitchliss' <1> (Fifo <0x24b24470>) disconnected
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Warn: Perf: ClientApplication::update millis: 9157
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 9157
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 9729
    Info: Application quitting!
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"server_16201537743003136653_sectors", "89" ], [ "server_16201537743003136653_coordinate", "alpha:24977698:-95804686:-5734932:10:1" ], [ "server_16201537743003136653_world_time", "30.0117" ], [ "server_9711272782527843665_entities", "584" ], [ "server_9711272782527843665_sectors", "136" ], [ "server_9711272782527843665_coordinate", "null" ], [ "server_9711272782527843665_world_time", "14.0957" ], [ "universe_time_client", "152930" ], [ "client_incoming_bps", "275.449" ], [ "client_outgoing_bps", "541.42" ], [ "client_worst_incoming", "48:128" ], [ "client_worst_outgoing", "13:311" ], [ "render_fps", "30.3727" ], [ "update_rate", "56.9577" ], [ "player_pos", "593.25 574.50" ], [ "player_vel", "0.00 -1.22" ], [ "player_aim", "595.83 573.50" ], [ "version", "Beta v. Enraged Koala - Update 8" ], [ "client_entities", "247" ], [ "client_sectors", "29" ] ]
    Info: Client shutdown gracefully
    Info: Shutting down Star::Root
     
  9. AstralGhost

    AstralGhost Pangalactic Porcupine

    You have an error in a different mod.
    I'd recommend removing all other mods while testing the one you're currently creating. You never know when there will be unexpected conflicts.

    You will probably want to make a backup of these mods and your save-files, as well.

    If you still have issues after removing the other mods post the error log again.
     
  10. Artinnio

    Artinnio Guest

    I've given up on it at the time being, I'm updating to Unstable so I might try again later.
     
  11. AstralGhost

    AstralGhost Pangalactic Porcupine

    Just an FYI if you do try again:
    The error log for unstable is in an "unstable" folder inside of the main Starbound folder.
     

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