mollygos submitted a new blog post: Other bits and pieces from today 23rd June Continue reading the Original Blog Post
It's almost as if Tiy is giving some subtle hints that the text in the AI window is a placeholder, and might be considered for replacement in the future... Nah, can't be. I also like the Christmas theme in the screenshot!
On a side note that not many people have been talking about (which is relevant to the development). Bartwe left to make his own game.
If you ask me it is something that those who supported the game should know considering the fact that he was a part of the development from pretty much the beginning. The news of this has pretty much been swept under the rug.
I beg to differ. This game is still in Early Access and I find the people should know whether or not someone, especially someone who has been there from the start has left, especially after this unfinished game has raised 4 million dollars towards the development of it. If this game was released and a developer went off to go do something else, then OK, but Early Access is different.
@Tiy could you also rase the parallax in the grasswrold and moon biomes? they look great but you can never see them becouse they are so low
Keep up the awesome work!!! I fell in love with starbound the moment I started playing and I can't wait to see it full realeased!!!!
I am really curious about the direction merchants are taking. Are they going to remain crafting tables, or is some real change coming into it. Personally I hope the merchants are dynamic with limited loot. . Also if their loot lists switch time to time - would make things even better. =========== The best situation would be the planets have trade lanes where supply is based on what and how much those colonies produce. But I know that is stretching it a bit far.
I find the placeholder text funny. Reminds me of how while making a little RPG Maker game I used various animals as portals to places to debug stuff. I figured placing them on the world map made them stick out so much that I wouldn't accidentally leave any in. Also neat how the UI was designed so that you can easily add more options. Now I'm curious about what sort of stuff the AI will be used for... Upgrading ship no doubt, but what else? Perhaps for constructing Mechs? ...ordering pizza? Because I'd totally order some space pizza.
Darn, misunderstood the 'replace me' command to mean you can replace the AI... I can imagine: SAIL - Would you like to... Print in 3D, Equip Tech, Replace Me You - Replace You SAIL - Why? Was it something I did..? You - I hate your lady-horse AI image! Also the parallax thing was bugging me for a while... glad thats all fixed up